PNeRFLoc: Visual Localization with Point-Based Neural Radiance Fields
Boming Zhao, Luwei Yang, Mao Mao, Hujun Bao, Zhaopeng Cui
摘要
Due to the ability to synthesize high-quality novel views, Neural Radiance Fields (NeRF) has been recently exploited to improve visual localization in a known environment. However, the existing methods mostly utilize NeRF for data augmentation to improve the regression model training, and their performances on novel viewpoints and appearances are still limited due to the lack of geometric constraints. In this paper, we propose a novel visual localization framework, i.e., PNeR-FLoc, based on a unified point-based representation. On one hand, PNeRFLoc supports the initial pose estimation by matching 2D and 3D feature points as traditional structure-based methods; on the other hand, it also enables pose refinement with novel view synthesis using rendering-based optimization. Specifically, we propose a novel feature adaption module to close the gaps between the features for visual localization and neural rendering. To improve the efficacy and efficiency of neural rendering-based optimization, we also developed an efficient rendering-based framework with a warping loss function. Extensive experiments demonstrate that PNeRFLoc performs the best on the synthetic dataset when the 3D NeRF model can be well learned, and significantly outperforms all the NeRF-boosted localization methods with on-par SOTA performance on the real-world benchmark localization datasets. The code and supplementary material are available on the project webpage: https://zju3dv.github.io/PNeRFLoc/ .
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引用它的顶会 Paper10
- SplatLoc: 3D Gaussian Splatting-based Visual Localization for Augmented RealityHongjia Zhai, Xiyu Zhang, Boming Zhao, Hai Li 等IEEE VR 2025 · 被引用 29 次
- Adversarial Exploitation of Data Diversity Improves Visual LocalizationSihang Li, Siqi Tan, Bowen Chang, Jing Zhang 等ICCV 2025 · 被引用 4 次
- ULF-Loc: Unbiased Landmark Feature for Robust Visual Localization with 3D Gaussian SplattingYingdong Gu, Shaocheng Yan, Zhenjun Zhao, Yuan Kou 等CVPR 2026 · 被引用 3 次
- AccidentalGS: 3D Gaussian Splatting from Accidental Camera MotionMao Mao, Xujie Shen, Guyuan Chen, Boming Zhao 等ICCV 2025 · 被引用 1 次
- Rethinking Pose Refinement in 3D Gaussian Splatting under Pose Prior and Geometric UncertaintyMangyu Kong, Jaewon Lee, Seongwon Lee, Euntai KimCVPR 2026 · 被引用 1 次
它引用的顶会 Paper12
- iMAP: Implicit Mapping and Positioning in Real-TimeEdgar Sucar, Shikun Liu, Joseph Ortiz, Andrew J. DavisonICCV 2021 · 被引用 834 次
- NICE-SLAM: Neural Implicit Scalable Encoding for SLAMZihan Zhu, Songyou Peng, Viktor Larsson, Weiwei Xu 等CVPR 2022 · 被引用 720 次
- MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface ReconstructionZehao Yu, Songyou Peng, Michael Niemeyer, Torsten Sattler 等NeurIPS 2022 · 被引用 670 次
- Point-NeRF: Point-based Neural Radiance FieldsQiangeng Xu, Zexiang Xu, Julien Philip, Sai Bi 等CVPR 2022 · 被引用 510 次
- Pixel-Perfect Structure-from-Motion with Featuremetric RefinementPhilipp Lindenberger, Paul-Edouard Sarlin, Viktor Larsson, Marc PollefeysICCV 2021 · 被引用 266 次
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