Interactive Text Generation
Felix Faltings, Michel Galley, Kianté Brantley, Baolin Peng, Weixin Cai, Yizhe Zhang, Jianfeng Gao, Bill Dolan
摘要
Users interact with text, image, code, or other editors on a daily basis. However, machine learning models are rarely trained in the settings that reflect the interactivity between users and their editor. This is understandable as training AI models with real users is not only slow and costly, but what these models learn may be specific to user interface design choices. Unfortunately, this means most of the research on text, code, and image generation has focused on non-interactive settings, whereby the model is expected to get everything right without accounting for any input from a user who may be willing to help. We introduce a new Interactive Text Generation task that allows training generation models interactively without the costs of involving real users, by using user simulators that provide edits that guide the model towards a given target text. We train our interactive models using Imitation Learning, and our experiments against competitive non-interactive generation models show that models trained interactively are superior to their non-interactive counterparts, even when all models are given the same budget of user inputs or edits.
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引用它的顶会 Paper3
- Reasoning While Asking: Transforming Reasoning Large Language Models from Passive Solvers to Proactive InquirersXin Chen, Feng Jiang, Yiqian Zhang, Hardy Chen 等ACL 2026
- CollabLLM: From Passive Responders to Active CollaboratorsShirley Wu, Michel Galley, Baolin Peng, Hao Cheng 等ICML 2025
- Principled Fine-tuning of LLMs from User-Edits: A Medley of Preference, Supervision, and RewardDipendra Misra, Aldo Pacchiano, Ta-Chung Chi, Ge GaoNeurIPS 2025
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