BioFace-3D: continuous 3d facial reconstruction through lightweight single-ear biosensors
Yi Wu, Vimal Kakaraparthi, Zhuohang Li, Tien Pham, Jian Liu, Phuc Nguyen
摘要
Over the last decade, facial landmark tracking and 3D reconstruction have gained considerable attention due to their numerous applications such as human-computer interactions, facial expression analysis, and emotion recognition, etc. Traditional approaches require users to be confined to a particular location and face a camera under constrained recording conditions (e.g., without occlusions and under good lighting conditions). This highly restricted setting prevents them from being deployed in many application scenarios involving human motions. In this paper, we propose the first single-earpiece lightweight biosensing system, BioFace-3D, that can unobtrusively, continuously, and reliably sense the entire facial movements, track 2D facial landmarks, and further render 3D facial animations. Our single-earpiece biosensing system takes advantage of the cross-modal transfer learning model to transfer the knowledge embodied in a high-grade visual facial landmark detection model to the low-grade biosignal domain. After training, our BioFace-3D can directly perform continuous 3D facial reconstruction from the biosignals, without any visual input. Without requiring a camera positioned in front of the user, this paradigm shift from visual sensing to biosensing would introduce new opportunities in many emerging mobile and IoT applications. Extensive experiments involving 16 participants under various settings demonstrate that BioFace-3D can accurately track 53 major facial landmarks with only 1.85 mm average error and 3.38% normalized mean error, which is comparable with most state-of-the-art camera-based solutions. The rendered 3D facial animations, which are in consistency with the real human facial movements, also validate the system's capability in continuous 3D facial reconstruction.
• Human-centered computing → Ubiquitous and mobile computing systems and tools.
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