Regularity as Intrinsic Reward for Free Play
Cansu Sancaktar, Justus H. Piater, Georg Martius
摘要
We propose regularity as a novel reward signal for intrinsically-motivated reinforcement learning. Taking inspiration from child development, we postulate that striving for structure and order helps guide exploration towards a subspace of tasks that are not favored by naive uncertainty-based intrinsic rewards. Our generalized formulation of Regularity as Intrinsic Reward (RaIR) allows us to operationalize it within model-based reinforcement learning. In a synthetic environment, we showcase the plethora of structured patterns that can emerge from pursuing this regularity objective. We also demonstrate the strength of our method in a multiobject robotic manipulation environment. We incorporate RaIR into free play and use it to complement the model's epistemic uncertainty as an intrinsic reward. Doing so, we witness the autonomous construction of towers and other regular structures during free play, which leads to a substantial improvement in zero-shot downstream task performance on assembly tasks. Code and videos are available at https://sites.google.com/view/rair-project .
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper3
- Teaching Models to Teach Themselves: Reasoning at the Edge of LearnabilityShobhita Sundaram, John Quan, Ariel Kwiatkowski, Kartik Ahuja 等ICML 2026 · 被引用 16 次
- Skill Learning via Policy Diversity Yields Identifiable Representations for Reinforcement LearningPatrik Reizinger, Bálint Mucsányi, Siyuan Guo, Benjamin Eysenbach 等ICLR 2026 · 被引用 4 次
- SENSEI: Semantic Exploration Guided by Foundation Models to Learn Versatile World ModelsCansu Sancaktar, Christian Gumbsch, Andrii Zadaianchuk, Pavel Kolev 等ICML 2025
它引用的顶会 Paper8
- Object-Centric Learning with Slot AttentionFrancesco Locatello, Dirk Weissenborn, Thomas Unterthiner, Aravindh Mahendran 等NeurIPS 2020 · 被引用 1,275 次
- Planning to Explore via Self-Supervised World ModelsRamanan Sekar, Oleh Rybkin, Kostas Daniilidis, Pieter Abbeel 等ICML 2020 · 被引用 489 次
- Dynamics-Aware Unsupervised Discovery of SkillsArchit Sharma, Shixiang Gu, Sergey Levine, Vikash Kumar 等ICLR 2020 · 被引用 475 次
- Discovering and Achieving Goals via World ModelsRussell Mendonca, Oleh Rybkin, Kostas Daniilidis, Danijar Hafner 等NeurIPS 2021 · 被引用 177 次
- Planning Goals for ExplorationEdward S. Hu, Richard Chang, Oleh Rybkin, Dinesh JayaramanICLR 2023 · 被引用 152 次
相关 Paper
- Curious Exploration via Structured World Models Yields Zero-Shot Object ManipulationCansu Sancaktar, Sebastian Blaes, Georg MartiusNeurIPS 2022 · 被引用 43 次
- Causal Curiosity: RL Agents Discovering Self-supervised Experiments for Causal Representation LearningSumedh A. Sontakke, Arash Mehrjou, Laurent Itti, Bernhard SchölkopfICML 2021 · 被引用 73 次
- RIDE: Rewarding Impact-Driven Exploration for Procedurally-Generated EnvironmentsRoberta Raileanu, Tim RocktäschelICLR 2020 · 被引用 198 次
- Mega-Reward: Achieving Human-Level Play without Extrinsic RewardsYuhang Song, Jianyi Wang, Thomas Lukasiewicz, Zhenghua Xu 等AAAI 2020 · 被引用 18 次
- Sequential Generative Exploration Model for Partially Observable Reinforcement LearningHaiyan Yin, Jianda Chen, Sinno Jialin Pan, Sebastian TschiatschekAAAI 2021 · 被引用 7 次
