Who Put That There? Temporal Navigation of Spatial Recordings by Direct Manipulation
Klemen Lilija, Henning Pohl, Kasper Hornbæk
摘要
Spatial recordings allow viewers to move within them and freely choose their viewpoint. However, such recordings make it easy to miss events and difficult to follow moving objects when skipping through the recording. To alleviate these problems we present the Who Put That There system that allows users to navigate through time by directly manipulating objects in the scene. By selecting an object, the user can navigate to moments where the object changed. Users can also view trajectories of objects that changed location and directly manipulate them to navigate. We evaluated the system with a set of sensemaking questions in a think-aloud study. Participants understood the system and found it useful for finding events of interest, while being present and engaged in the recording.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper15
- How to Evaluate Object Selection and Manipulation in VR? Guidelines from 20 Years of StudiesJoanna Bergström, Tor-Salve Dalsgaard, Jason Alexander, Kasper HornbækCHI 2021 · 被引用 116 次
- MIRIA: A Mixed Reality Toolkit for the In-Situ Visualization and Analysis of Spatio-Temporal Interaction DataWolfgang Büschel, Anke Lehmann, Raimund DachseltCHI 2021 · 被引用 116 次
- ReLive: Bridging In-Situ and Ex-Situ Visual Analytics for Analyzing Mixed Reality User StudiesSebastian Hubenschmid, Jonathan Wieland, Daniel Immanuel Fink, Andrea Batch 等CHI 2022 · 被引用 99 次
- Beyond Being Real: A Sensorimotor Control Perspective on Interactions in Virtual RealityParastoo Abtahi, Sidney Q. Hough, James A. Landay, Sean FollmerCHI 2022 · 被引用 60 次
- Pearl: Physical Environment based Augmented Reality Lenses for In-Situ Human Movement AnalysisWeizhou Luo, Zhongyuan Yu, Rufat Rzayev, Marc Satkowski 等CHI 2023 · 被引用 42 次
相关 Paper
- Tesseract: Querying Spatial Design Recordings by Manipulating Worlds in MiniatureKarthik Mahadevan, Qian Zhou, George W. Fitzmaurice, Tovi Grossman 等CHI 2023 · 被引用 16 次
- RealityReplay: Detecting and Replaying Temporal Changes In Situ Using Mixed RealityHyunsung Cho, Matthew L. Komar, David LindlbauerUbiComp 2023 · 被引用 24 次
- Investigating the Influence of Playback Interactivity during Guided Tours for Asynchronous Collaboration in Virtual RealityAlexander Giovannelli, Leonardo Pavanatto, Shakiba Davari, Haichao Miao 等IEEE VR 2025 · 被引用 8 次
- Tourgether360: Collaborative Exploration of 360° Videos using Pseudo-Spatial NavigationKartikaeya Kumar, Lev Poretski, Jiannan Li, Anthony TangCSCW 2022 · 被引用 14 次
- SpatialProto: Exploring Real-World Motion Captures for Rapid Prototyping of Interactive Mixed RealityLeon Müller, Ken Pfeuffer, Jan Gugenheimer, Bastian Pfleging 等CHI 2021 · 被引用 33 次
