Controllable 3D Outdoor Scene Generation via Scene Graphs
Yuheng Liu, Xinke Li, Yuning Zhang, Lu Qi, Xin Li, Wenping Wang, Chongshou Li, Xueting Li, Ming-Hsuan Yang
摘要
Three-dimensional scene generation is crucial in computer vision, with applications spanning autonomous driving and gaming. However, current methods offer limited or nonintuitive user control. In this work, we propose a method that uses scene graph as a user-friendly control format to generate outdoor 3D scenes. We develop an interactive system that transforms a sparse scene graph into a dense Bird's Eye View (BEV) Embedding Map, which guides a conditional diffusion model to generate 3D scenes that match the scene graph description. Users can easily create or modify scene graphs to generate large-scale outdoor scenes. We create a large-scale dataset with paired scene graphs and 3D semantic scenes to train the BEV embedding and diffusion models. Experimental results show that our approach consistently produces high-quality 3D urban scenes closely aligned with the input scene graphs. To the best of our knowledge, this is the first approach to generate 3D outdoor scenes conditioned on scene graphs. Code is available at https://github.com/yuhengliu02/control-3d-scene.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了最后一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper4
- WorldGen: From Text to Traversable and Interactive 3D WorldsDilin Wang, Hyunyoung Jung, Tom Monnier, Kihyuk Sohn 等CVPR 2026 · 被引用 24 次
- LiDARCrafter: Dynamic 4D World Modeling from LiDAR SequencesAlan Liang, Youquan Liu, Yu Yang, Dongyue Lu 等AAAI 2026 · 被引用 12 次
- HoliGS: Holistic Gaussian Splatting for Embodied View SynthesisXiaoyuan Wang, Yizhou Zhao, Botao Ye, Xiaojun Shan 等NeurIPS 2025 · 被引用 8 次
- Learning Gaussian Mixture-distributed Prototypes for 3D Scene Graph Generation from RGB-D SequencesRongxing Ding, Hongyu Qu, Xinguang Xiang, Pengpeng Li 等ICML 2026
它引用的顶会 Paper23
- Denoising Diffusion Probabilistic ModelsJonathan Ho, Ajay Jain, Pieter AbbeelNeurIPS 2020 · 被引用 35,902 次
- High-Resolution Image Synthesis with Latent Diffusion ModelsRobin Rombach, Andreas Blattmann, Dominik Lorenz, Patrick Esser 等CVPR 2022 · 被引用 13,123 次
- Adding Conditional Control to Text-to-Image Diffusion ModelsLvmin Zhang, Anyi Rao, Maneesh AgrawalaICCV 2023 · 被引用 6,759 次
- Zero-1-to-3: Zero-shot One Image to 3D ObjectRuoshi Liu, Rundi Wu, Basile Van Hoorick, Pavel Tokmakov 等ICCV 2023 · 被引用 1,662 次
- PointFlow: 3D Point Cloud Generation With Continuous Normalizing FlowsGuandao Yang, Xun Huang, Zekun Hao, Ming-Yu Liu 等ICCV 2019 · 被引用 794 次
相关 Paper
- CommonScenes: Generating Commonsense 3D Indoor Scenes with Scene GraphsGuangyao Zhai, Evin Pinar Örnek, Shun-Cheng Wu, Yan Di 等NeurIPS 2023 · 被引用 76 次
- X-Scene: Large-Scale Driving Scene Generation with High Fidelity and Flexible ControllabilityYu Yang, Alan Liang, Jianbiao Mei, Yukai Ma 等NeurIPS 2025 · 被引用 22 次
- Specifying Object Attributes and Relations in Interactive Scene GenerationOron Ashual, Lior WolfICCV 2019 · 被引用 190 次
- Hierarchical 3D Scene Graphs Construction OutdoorsJon Nyffeler, Federico Tombari, Daniel BarathICCV 2025 · 被引用 1 次
- R3CD: Scene Graph to Image Generation with Relation-Aware Compositional Contrastive Control DiffusionJinxiu Liu, Qi LiuAAAI 2024 · 被引用 21 次
