A Construct-Optimize Approach to Sparse View Synthesis without Camera Pose
Kaiwen Jiang, Yang Fu, Mukund Varma T., Yash Belhe, Xiaolong Wang, Hao Su, Ravi Ramamoorthi
摘要
Novel view synthesis from a sparse set of input images is a challenging problem of great practical interest, especially when camera poses are absent or inaccurate. Direct optimization of camera poses and usage of estimated depths in neural radiance field algorithms usually do not produce good results because of the coupling between poses and depths, and inaccuracies in monocular depth estimation. In this paper, we leverage the recent 3D Gaussian splatting method to develop a novel construct-and-optimize method for sparse view synthesis without camera poses. Specifically, we construct a solution progressively by using monocular depth and projecting pixels back into the 3D world. During construction, we optimize the solution by detecting 2D correspondences between training views and the corresponding rendered images. We develop a unified differentiable pipeline for camera registration and adjustment of both camera poses and depths, followed by back-projection. We also introduce a novel notion of an expected surface in Gaussian splatting, which is critical to our optimization. These steps enable a coarse solution, which can then be low-pass filtered and refined using standard optimization methods. We demonstrate results on the Tanks and Temples and Static Hikes datasets with as few as three widely-spaced views, showing significantly better quality than competing methods, including those with approximate camera pose information. Moreover, our results improve with more views and outperform previous InstantNGP and Gaussian Splatting algorithms even when using half the dataset.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了最后一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper16
- On-the-fly Reconstruction for Large-Scale Novel View Synthesis from Unposed ImagesAndreas Meuleman, Ishaan N. Shah, Alexandre Lanvin, Bernhard Kerbl 等SIGGRAPH 2025 · 被引用 19 次
- EF-3DGS: Event-Aided Free-Trajectory 3D Gaussian SplattingBohao Liao, Wei Zhai, Zengyu Wan, Zhixin Cheng 等NeurIPS 2025 · 被引用 19 次
- Off The Grid: Detection of Primitives for Feed-Forward 3D Gaussian SplattingArthur Moreau, Richard Shaw, Michal Nazarczuk, Jisu Shin 等CVPR 2026 · 被引用 10 次
- MS-GS: Multi-Appearance Sparse-View 3D Gaussian Splatting in the WildDeming Li, Kaiwen Jiang, Yutao Tang, Ravi Ramamoorthi 等NeurIPS 2025 · 被引用 7 次
- TrackGS: Optimizing COLMAP-Free 3D Gaussian Splatting with Global Track ConstraintsDongbo Shi, Shen Cao, Lubin Fan, Bojian Wu 等AAAI 2026 · 被引用 5 次
它引用的顶会 Paper24
- 3D Gaussian Splatting for Real-Time Radiance Field RenderingBernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George DrettakisSIGGRAPH 2023 · 被引用 5,687 次
- Instant neural graphics primitives with a multiresolution hash encodingThomas Müller, Alex Evans, Christoph Schied, Alexander KellerSIGGRAPH 2022 · 被引用 4,089 次
- BARF: Bundle-Adjusting Neural Radiance FieldsChen-Hsuan Lin, Wei-Chiu Ma, Antonio Torralba, Simon LuceyICCV 2021 · 被引用 867 次
- Depth-supervised NeRF: Fewer Views and Faster Training for FreeKangle Deng, Andrew Liu, Jun-Yan Zhu, Deva RamananCVPR 2022 · 被引用 756 次
- MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface ReconstructionZehao Yu, Songyou Peng, Michael Niemeyer, Torsten Sattler 等NeurIPS 2022 · 被引用 670 次
相关 Paper
- FewViewGS: Gaussian Splatting with Few View Matching and Multi-stage TrainingRuihong Yin, Vladimir Yugay, Yue Li, Sezer Karaoglu 等NeurIPS 2024 · 被引用 29 次
- GPS-Gaussian: Generalizable Pixel-Wise 3D Gaussian Splatting for Real-Time Human Novel View SynthesisShunyuan Zheng, Boyao Zhou, Ruizhi Shao, Boning Liu 等CVPR 2024 · 被引用 79 次
- COLMAP-Free 3D Gaussian SplattingYang Fu, Xiaolong Wang, Sifei Liu, Amey Kulkarni 等CVPR 2024
- 2D Gaussian Splatting for Geometrically Accurate Radiance FieldsBinbin Huang, Zehao Yu, Anpei Chen, Andreas Geiger 等SIGGRAPH 2024 · 被引用 660 次
- Binocular-Guided 3D Gaussian Splatting with View Consistency for Sparse View SynthesisLiang Han, Junsheng Zhou, Yu-Shen Liu, Zhizhong HanNeurIPS 2024 · 被引用 63 次
