The Power of Points for Modeling Humans in Clothing
Qianli Ma, Jinlong Yang, Siyu Tang, Michael J. Black
摘要
Currently it requires an artist to create 3D human avatars with realistic clothing that can move naturally. Despite progress on 3D scanning and modeling of human bodies, there is still no technology that can easily turn a static scan into an animatable avatar. Automating the creation of such avatars would enable many applications in games, social networking, animation, and AR/VR to name a few. The key problem is one of representation. Standard 3D meshes are widely used in modeling the minimally-clothed body but do not readily capture the complex topology of clothing. Recent interest has shifted to implicit surface models for this task but they are computationally heavy and lack compatibility with existing 3D tools. What is needed is a 3D representation that can capture varied topology at high resolution and that can be learned from data. We argue that this representation has been with us all along — the point cloud. Point clouds have properties of both implicit and explicit representations that we exploit to model 3D garment geometry on a human body. We train a neural network with a novel local clothing geometric feature to represent the shape of different outfits. The network is trained from 3D point clouds of many types of clothing, on many bodies, in many poses, and learns to model pose-dependent clothing deformations. The geometry feature can be optimized to fit a previously unseen scan of a person in clothing, enabling the scan to be reposed realistically. Our model demonstrates superior quantitative and qualitative results in both multi-outfit modeling and unseen outfit animation. The code is available for research purposes at https://qianlim.github.io/POP.
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引用它的顶会 Paper47
- Shape As Points: A Differentiable Poisson SolverSongyou Peng, Chiyu Jiang, Yiyi Liao, Michael Niemeyer 等NeurIPS 2021 · 被引用 311 次
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- SNARF: Differentiable Forward Skinning for Animating Non-Rigid Neural Implicit ShapesXu Chen, Yufeng Zheng, Michael J. Black, Otmar Hilliges 等ICCV 2021 · 被引用 267 次
- Structured Local Radiance Fields for Human Avatar ModelingZerong Zheng, Han Huang, Tao Yu, Hongwen Zhang 等CVPR 2022 · 被引用 115 次
- MetaAvatar: Learning Animatable Clothed Human Models from Few Depth ImagesShaofei Wang, Marko Mihajlovic, Qianli Ma, Andreas Geiger 等NeurIPS 2021 · 被引用 111 次
它引用的顶会 Paper28
- PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human DigitizationShunsuke Saito, Zeng Huang, Ryota Natsume, Shigeo Morishima 等ICCV 2019 · 被引用 1,411 次
- Multi-Garment Net: Learning to Dress 3D People From ImagesBharat Lal Bhatnagar, Garvita Tiwari, Christian Theobalt, Gerard Pons-MollICCV 2019 · 被引用 447 次
- Neural Unsigned Distance Fields for Implicit Function LearningJulian Chibane, Aymen Mir, Gerard Pons-MollNeurIPS 2020 · 被引用 415 次
- Shape As Points: A Differentiable Poisson SolverSongyou Peng, Chiyu Jiang, Yiyi Liao, Michael Niemeyer 等NeurIPS 2021 · 被引用 311 次
- SNARF: Differentiable Forward Skinning for Animating Non-Rigid Neural Implicit ShapesXu Chen, Yufeng Zheng, Michael J. Black, Otmar Hilliges 等ICCV 2021 · 被引用 267 次
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