2D versus 3D: A Comparison of Needle Navigation Concepts between Augmented Reality Display Devices
Florian Heinrich, Lovis Schwenderling, Fabian Joeres, Christian Hansen
摘要
Surgical procedures requiring needle navigation assistance suffer from complicated hand-eye coordination and are mentally demanding. Augmented reality (AR) can help overcome these issues. How-ever, only an insufficient amount of fundamental research has focused on the design and hardware selection of such AR needle navigation systems. This work contributes to this research area by presenting a user study (n=24) comparing three state-of-the-art navigation concepts displayed by an optical see-through head-mounted display and a stereoscopic projection system. A two-dimensional glyph visualization resulted in higher targeting accuracy but required more needle insertion time. In contrast, punctures guided by a three-dimensional see-through vision concept were less accurate but faster and were favored in a qualitative interview. The third concept, a static representation of the correctly positioned needle, showed too high target errors for clinical accuracy needs. This concept per-formed worse when displayed by the projection system. Besides that, no meaningful differences between the evaluated AR display devices were detected. User preferences and use case restrictions, e.g., sterility requirements, seem to be more crucial selection criteria. Future work should focus on improving the accuracy of the see-through vision concept. Until then, the glyph visualization is recommended.
问问这篇 Paper
问问你的智能体。
Lune 读过与它相关的顶会 Paper,每个回答都会注明依据哪几篇。
引用它的顶会 Paper2
- Evaluation of AR visualization approaches for catheter insertion into the ventricle cavityMohamed Benmahdjoub, Abdullah Thabit, Marie-Lise C. van Veelen, Wiro J. Niessen 等IEEE VR 2023 · 被引用 25 次
- MRUCT: Mixed Reality Assistance for Acupuncture Guided by Ultrasonic Computed TomographyXinkai Wang, Yue Yang, Kehong Zhou, Xue Xie 等IEEE VR 2025 · 被引用 3 次
相关 Paper
- Multimodal Feedback for Handheld Tool Guidance: Combining Wrist-Based Haptics with Augmented RealityYue Yang, Christoph Leuze, Brian A. Hargreaves, Bruce Daniel 等IEEE VR 2026
- The Impact of Navigation Aids on Search Performance and Object Recall in Wide-Area Augmented RealityRadha Kumaran, You-Jin Kim, Anne E. Milner, Tom Bullock 等CHI 2023 · 被引用 39 次
- Extend Your Horizon: A Device-Agnostic Surgical Tool Tracking Framework with Multi-View Optimization for Augmented RealityJiaming Zhang, Mingxu Liu, Hongchao Shu, Ruixing Liang 等IEEE VR 2026 · 被引用 1 次
- Do we still need physical monitors? An evaluation of the usability of AR virtual monitors for productivity workLeonardo Pavanatto, Chris North, Doug A. Bowman, Carmen Badea 等IEEE VR 2021 · 被引用 90 次
- Eye-Hand Coordination Training: A Systematic Comparison of 2D, VR, and AR Display Technologies and Task InstructionsAliza Aliza, Irene Zaugg, Elif Celik, Wolfgang Stuerzlinger 等IEEE VR 2024 · 被引用 8 次
