Lune

EMNLP2020顶会

An Imitation Game for Learning Semantic Parsers from User Interaction

Ziyu Yao, Yiqi Tang, Wen-tau Yih, Huan Sun, Yu Su

2020年份
18被引次数
11顶会引用

摘要

Despite the widely successful applications, building a semantic parser is still a tedious process in practice with challenges from costly data annotation and privacy risks. We suggest an alternative, human-in-the-loop methodology for learning semantic parsers directly from users. A semantic parser should be introspective of its uncertainties and prompt for user demonstrations when uncertain. In doing so it also gets to imitate the user behavior and continue improving itself autonomously with the hope that eventually it may become as good as the user in interpreting their questions. To combat the sparsity of demonstrations, we propose a novel annotation-efficient imitation learning algorithm, which iteratively collects new datasets by mixing demonstrated states and confident predictions and retrains the semantic parser in a Dataset Aggregation fashion (Ross et al., 2011) . We provide a theoretical analysis of its cost bound and also empirically demonstrate its promising performance on the text-to-SQL problem. 1

问问这篇 Paper

智能体会读完全文。

Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。

可以从这些问题问起

智能体调用

Luneget_paper_fulltext

在 Lune 里问

免费开始,无需绑卡

引用它的顶会 Paper11

问问它们各自怎么用它

它引用的顶会 Paper3

相关 Paper

黄昏的海面,两侧是细线勾勒的悬崖