Design and Validation of a Library of Active Affective Tasks for Emotion Elicitation in VR
Jason W. Woodworth, Christoph W. Borst
摘要
Emotion recognition models require datasets of physiological responses to stimuli designed to elicit targeted emotions, preferably stimuli similar to the experience during which the models will be used. Many libraries of such stimuli have been created to ease this data collection process, most of which involve passive media such as images or videos. Virtual Reality, however, offers an opportunity to investigate uniquely active emotion elicitation stimuli that directly center the user in the experience with an increased feeling of presence and potential to elicit stronger emotions. We leverage this to introduce a set of four active affective tasks in VR designed to quickly elicit targeted emotions without need for narrative understanding common to passive stimuli. We compare our tasks with selections from an existing affective library of passive 360° videos and validate our approach by comparing self-reported emotional responses to the stimuli. Results indicate that these types of active task stimuli can reliably elicit strong emotions comparable to other passive media and provide the basis for building a larger library of training- and education-relevant tasks.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
相关 Paper
- VREED: Virtual Reality Emotion Recognition Dataset Using Eye Tracking & Physiological MeasuresLuma Tabbaa, Ryan Searle, Saber Mirzaee Bafti, Md. Moinul Hossain 等UbiComp 2022 · 被引用 114 次
- Understanding the Effects of Interaction on Emotional Experiences in VRZheyuan Kuang, Tinghui Li, Weiwei Jiang, Sven Mayer 等CHI 2026 · 被引用 2 次
- Through the Eyes of Emotion: A Multi-faceted Eye Tracking Dataset for Emotion Recognition in Virtual RealityTongyun Yang, Bishwas Regmi, Lingyu Du, Andreas Bulling 等UbiComp 2025 · 被引用 3 次
- Virtual Selves, Real Emotions: The Impact of Photorealistic Avatar Personalization on Emotion in Virtual RealityAnca Salagean, Daniel A. Ledger, Dominic Potts, Tarini Sehgal 等CHI 2026 · 被引用 1 次
- Sweating the Details: Emotion Recognition and the Influence of Physical Exertion in Virtual Reality ExergamingDominic Potts, Zoe Broad, Tarini Sehgal, Joseph Hartley 等CHI 2024 · 被引用 14 次
