ProtoRes: Proto-Residual Network for Pose Authoring via Learned Inverse Kinematics
Boris N. Oreshkin, Florent Bocquelet, Félix G. Harvey, Bay Raitt, Dominic Laflamme
摘要
Our work focuses on the development of a learnable neural representation of human pose for advanced AI assisted animation tooling. Specifically, we tackle the problem of constructing a full static human pose based on sparse and variable user inputs (e.g. locations and/or orientations of a subset of body joints). To solve this problem, we propose a novel neural architecture that combines residual connections with prototype encoding of a partially specified pose to create a new complete pose from the learned latent space. We show that our architecture outperforms a baseline based on Transformer, both in terms of accuracy and computational efficiency. Additionally, we develop a user interface to integrate our neural model in Unity, a real-time 3D development platform. Furthermore, we introduce two new datasets representing the static human pose modeling problem, based on high-quality human motion capture data. Our code is publically available here: https://github.com/boreshkinai/protores .
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引用它的顶会 Paper8
- PoseFix: Correcting 3D Human Poses with Natural LanguageGinger Delmas, Philippe Weinzaepfel, Francesc Moreno-Noguer, Grégory RogezICCV 2023 · 被引用 49 次
- Iterative Motion Editing with Natural LanguagePurvi Goel, Kuan-Chieh Wang, C. Karen Liu, Kayvon FatahalianSIGGRAPH 2024 · 被引用 22 次
- HanDiffuser: Text-to-Image Generation with Realistic Hand AppearancesSupreeth Narasimhaswamy, Uttaran Bhattacharya, Xiang Chen, Ishita Dasgupta 等CVPR 2024 · 被引用 17 次
- iPose: Interactive Human Pose Reconstruction from VideoJingyuan Liu, Li-Yi Wei, Ariel Shamir, Takeo IgarashiCHI 2024 · 被引用 8 次
- Omni-Supervised Motion Editing: Balancing Change and Invariance through Positive-Negative LearningZhenwu Shi, Jingyu Gong, Peiwei Wang, Xingzan Wang 等CVPR 2026 · 被引用 4 次
它引用的顶会 Paper7
- Exploiting Spatial-Temporal Relationships for 3D Pose Estimation via Graph Convolutional NetworksYujun Cai, Liuhao Ge, Jun Liu, Jianfei Cai 等ICCV 2019 · 被引用 504 次
- Occupancy Flow: 4D Reconstruction by Learning Particle DynamicsMichael Niemeyer, Lars M. Mescheder, Michael Oechsle, Andreas GeigerICCV 2019 · 被引用 314 次
- Robust motion in-betweeningFélix G. Harvey, Mike Yurick, Derek Nowrouzezahrai, Christopher J. PalSIGGRAPH 2020 · 被引用 269 次
- Local motion phases for learning multi-contact character movementsSebastian Starke, Yiwei Zhao, Taku Komura, Kazi A. ZamanSIGGRAPH 2020 · 被引用 186 次
- RigNet: neural rigging for articulated charactersZhan Xu, Yang Zhou, Evangelos Kalogerakis, Chris Landreth 等SIGGRAPH 2020 · 被引用 127 次
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