Learning Visibility Field for Detailed 3D Human Reconstruction and Relighting
Ruichen Zheng, Peng Li, Haoqian Wang, Tao Yu
摘要
Detailed 3D reconstruction and photo-realistic relighting of digital humans are essential for various applications. To this end, we propose a novel sparse-view 3d human reconstruction framework that closely incorporates the occupancy field and albedo field with an additional visibility field-it not only resolves occlusion ambiguity in multi-view feature aggregation, but can also be used to evaluate light attenuation for self-shadowed relighting. To enhance its training viability and efficiency, we discretize visibility onto a fixed set of sample directions and supply it with coupled geometric 3D depth feature and local 2D image feature. We further propose a novel rendering-inspired loss, namely TransferLoss, to implicitly enforce the alignment between visibility and occupancy field, enabling end-to-end joint training. Results and extensive experiments demonstrate the effectiveness of the proposed method, as it surpasses state-of-the-art in terms of reconstruction accuracy while achieving comparably accurate relighting to ray-traced ground truth.
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引用它的顶会 Paper7
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它引用的顶会 Paper19
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- DeepHuman: 3D Human Reconstruction From a Single ImageZerong Zheng, Tao Yu, Yixuan Wei, Qionghai Dai 等ICCV 2019 · 被引用 367 次
- ARCH++: Animation-Ready Clothed Human Reconstruction RevisitedTong He, Yuanlu Xu, Shunsuke Saito, Stefano Soatto 等ICCV 2021 · 被引用 233 次
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