Lune

ICML2025顶会

FreeMesh: Boosting Mesh Generation with Coordinates Merging

Jian Liu, Haohan Weng, Biwen Lei, Xianghui Yang, Zibo Zhao, Zhuo Chen, Song Guo, Tao Han, Chunchao Guo

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摘要

The next-coordinate prediction paradigm has emerged as the de facto standard in current autoregressive mesh generation methods. Despite their effectiveness, there is no efficient measurement for the various tokenizers that serialize meshes into sequences. In this paper, we introduce a new metric Per-Token-Mesh-Entropy (PTME) to evaluate the existing mesh tokenizers theoretically without any training. Building upon PTME, we propose a plug-and-play tokenization technique called coordinate merging. It further improves the compression ratios of existing tokenizers by rearranging and merging the most frequent patterns of coordinates. Through experiments on various tokenization methods like MeshXL, MeshAnything V2, and Edgerunner, we further validate the performance of our method. We hope that the proposed PTME and coordinate merging can enhance the existing mesh tokenizers and guide the further development of native mesh generation.

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引用它的顶会 Paper1

  1. Mesh-Pro: Asynchronous Advantage-guided Ranking Preference Optimization for Artist-style Quadrilateral Mesh GenerationZhen Zhou, Jian Liu, Biwen Lei, Jing Xu 等CVPR 2026 · 2 次引用

它引用的 Paper14

  1. ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score DistillationZhengyi Wang, Cheng Lu, Yikai Wang, Fan Bao 等NeurIPS 2023 · 1,498 次引用
  2. DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content CreationJiaxiang Tang, Jiawei Ren, Hang Zhou, Ziwei Liu 等ICLR 2024 · 955 次引用
  3. DreamFusion: Text-to-3D using 2D DiffusionBen Poole, Ajay Jain, Jonathan T. Barron, Ben MildenhallICLR 2023 · 463 次引用
  4. Zero-Shot Text-Guided Object Generation with Dream FieldsAjay Jain, Ben Mildenhall, Jonathan T. Barron, Pieter Abbeel 等CVPR 2022 · 361 次引用
  5. Wonder3D: Single Image to 3D Using Cross-Domain DiffusionXiaoxiao Long, Yuan-Chen Guo, Cheng Lin, Yuan Liu 等CVPR 2024 · 269 次引用

相关 Paper

  1. MeshAnything V2: Artist-Created Mesh Generation with Adjacent Mesh TokenizationYiwen Chen, Yikai Wang, Yihao Luo, Zhengyi Wang 等ICCV 2025 · 17 次引用
  2. Topology-Preserved Auto-regressive Mesh Generation in the Manner of Weaving SilkGaochao Song, Zibo Zhao, Haohan Weng, Jingbo Zeng 等ICLR 2026 · 6 次引用
  3. MeshWeaver: Sparse-Voxel-Guided Surface Weaving for Autoregressive Mesh GenerationJiale Xu, Wang Zhao, Ying ShanCVPR 2026 · 2 次引用
  4. MeshFlow: Efficient Artistic Mesh Generation via MeshVAE and Flow-based Diffusion TransformerWeiyu Li, Antoine Toisoul, Tom Monnier, Roman Shapovalov 等CVPR 2026 · 7 次引用
  5. TreeMeshGPT: Artistic Mesh Generation with Autoregressive Tree SequencingStefan Lionar, Jiabin Liang, Gim Hee LeeCVPR 2025
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