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CVPR2025顶会

DAGSM: Disentangled Avatar Generation with GS-enhanced Mesh

Jingyu Zhuang, Di Kang, Linchao Bao, Liang Lin, Guanbin Li

2025年份
2顶会引用

摘要

sians to better handle complicated textures (e.g., woolen, translucent clothes) and produce realistic cloth animations. During the generation, we first create the unclothed body, followed by a sequence of individual cloth generation based on the body, where we introduce a semantic-based algorithm to achieve better human-cloth and garment-garment separation. To improve texture quality, we propose a viewconsistent texture refinement module, including a crossview attention mechanism for texture style consistency and an incident-angle-weighted denoising (IAW-DE) strategy to update the appearance. Extensive experiments have demonstrated that DAGSM generates high-quality disentangled avatars, supports clothing replacement and realistic animation, and outperforms the baselines in visual quality.

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