Lune

AAAI2021顶会

Scalable Equilibrium Computation in Multi-agent Influence Games on Networks

Fotini Christia, Michael J. Curry, Constantinos Daskalakis, Erik D. Demaine, John P. Dickerson, MohammadTaghi Hajiaghayi, Adam Hesterberg, Marina Knittel, Aidan Milliff

2021年份
4被引次数

摘要

We provide a polynomial-time, scalable algorithm for equilibrium computation in multi-agent influence games on networks, extending work of Bindel, Kleinberg, and Oren (2015) from the single-agent to the multi-agent setting. In games of influence, agents have limited advertising budget to influence the initial predisposition of nodes in some network towards their products, but the eventual decisions of the nodes are determined by the stationary state of DeGroot opinion dynamics on the network, which takes over after the seeding (Ahmadinejad et al. 2014 (Ahmadinejad et al. , 2015)) . In multi-agent systems, how should agents spend their budgets to seed the network to maximize their utility in anticipation of other advertising agents and the network dynamics? We show that Nash equilibria of this game are pure and (under weak assumptions) unique, and can be computed in polynomial time; we test our model by computing equilibria using mirror descent for the two-agent case on random graphs.

问问这篇 Paper

智能体会读完全文。

Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。

可以从这些问题问起

智能体调用

Luneget_paper_fulltext

在 Lune 里问

免费开始,无需绑卡

相关 Paper

黄昏的海面,两侧是细线勾勒的悬崖