Towards Generalizable Reinforcement Learning via Causality-Guided Self-Adaptive Representations
Yupei Yang, Biwei Huang, Fan Feng, Xinyue Wang, Shikui Tu, Lei Xu
摘要
General intelligence requires quick adaptation across tasks. While existing reinforcement learning (RL) methods have made progress in generalization, they typically assume only distribution changes between source and target domains. In this paper, we explore a wider range of scenarios where not only the distribution but also the environment spaces may change. For example, in the CoinRun environment, we train agents from easy levels and generalize them to difficulty levels where there could be new enemies that have never occurred before. To address this challenging setting, we introduce a causality-guided self-adaptive representation-based approach, called CSR, that equips the agent to generalize effectively across tasks with evolving dynamics. Specifically, we employ causal representation learning to characterize the latent causal variables within the RL system. Such compact causal representations uncover the structural relationships among variables, enabling the agent to autonomously determine whether changes in the environment stem from distribution shifts or variations in space, and to precisely locate these changes. We then devise a three-step strategy to fine-tune the causal model under different scenarios accordingly. Empirical experiments show that CSR efficiently adapts to the target domains with only a few samples and outperforms state-of-the-art baselines on a wide range of scenarios, including our simulated environments, CartPole, CoinRun and Atari games.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper2
- Factored Causal Representation Learning for Robust Reward Modeling in RLHFYupei Yang, Lin Yang, Wanxi Deng, Lin Qu 等ICML 2026 · 被引用 1 次
- Reward-Preserving Counterfactual State Editing for Offline Reinforcement LearningSiyu Wang, Xiaocong Chen, Mingming Gong, Yong Li 等ICML 2026
它引用的顶会 Paper21
- Mastering Atari with Discrete World ModelsDanijar Hafner, Timothy P. Lillicrap, Mohammad Norouzi, Jimmy BaICLR 2021 · 被引用 1,170 次
- Model Based Reinforcement Learning for AtariLukasz Kaiser, Mohammad Babaeizadeh, Piotr Milos, Blazej Osinski 等ICLR 2020 · 被引用 969 次
- Planning to Explore via Self-Supervised World ModelsRamanan Sekar, Oleh Rybkin, Kostas Daniilidis, Pieter Abbeel 等ICML 2020 · 被引用 489 次
- Data-Efficient Reinforcement Learning with Self-Predictive RepresentationsMax Schwarzer, Ankesh Anand, Rishab Goel, R. Devon Hjelm 等ICLR 2021 · 被引用 399 次
- Mastering Atari Games with Limited DataWeirui Ye, Shaohuai Liu, Thanard Kurutach, Pieter Abbeel 等NeurIPS 2021 · 被引用 345 次
相关 Paper
- AdaRL: What, Where, and How to Adapt in Transfer Reinforcement LearningBiwei Huang, Fan Feng, Chaochao Lu, Sara Magliacane 等ICLR 2022 · 被引用 75 次
- Meta-Reinforcement Learning Based on Self-Supervised Task Representation LearningMingyang Wang, Zhenshan Bing, Xiangtong Yao, Shuai Wang 等AAAI 2023 · 被引用 22 次
- Causality Meets Locality: Provably Generalizable and Scalable Policy Learning for Networked SystemsHao Liang, Shuqing Shi, Yudi Zhang, Biwei Huang 等NeurIPS 2025 · 被引用 1 次
- Curious Representation Learning for Embodied IntelligenceYilun Du, Chuang Gan, Phillip IsolaICCV 2021 · 被引用 50 次
- CATAL: Causally Disentangled Task Representation Learning for Offline Meta-Reinforcement LearningShan Cong, Chao Yu, Xiangyuan LanAAAI 2026
