Lune

ICLR2024顶会

Horizon-free Reinforcement Learning in Adversarial Linear Mixture MDPs

Kaixuan Ji, Qingyue Zhao, Jiafan He, Weitong Zhang, Quanquan Gu

2024年份
5被引次数
4顶会引用

摘要

Recent studies have shown that episodic reinforcement learning (RL) is no harder than bandits when the total reward is bounded by 11, and proved regret bounds that have a polylogarithmic dependence on the planning horizon HH. However, it remains an open question that if such results can be carried over to adversarial RL, where the reward is adversarially chosen at each episode. In this paper, we answer this question affirmatively by proposing the first horizon-free policy search algorithm. To tackle the challenges caused by exploration and adversarially chosen reward, our algorithm employs (1) a variance-uncertainty-aware weighted least square estimator for the transition kernel; and (2) an occupancy measure-based technique for the online search of a stochastic policy. We show that our algorithm achieves an O~((d+log⁡(∣S∣2∣A∣))K)\tilde{O}\big((d+\log (|\mathcal{S}|^2 |\mathcal{A}|))\sqrt{K}\big) regret with full-information feedback, where dd is the dimension of a known feature mapping linearly parametrizing the unknown transition kernel of the MDP, KK is the number of episodes, ∣S∣|\mathcal{S}| and ∣A∣|\mathcal{A}| are the cardinalities of the state and action spaces. We also provide hardness results and regret lower bounds to justify the near optimality of our algorithm and the unavoidability of log⁡∣S∣\log|\mathcal{S}| and log⁡∣A∣\log|\mathcal{A}| in the regret bound.

问问这篇 Paper

智能体会读完全文。

Lune 把这篇 Paper 索引到了最后一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。

可以从这些问题问起

智能体调用

Luneget_paper_fulltext

在 Lune 里问

免费开始,无需绑卡

lune papers fulltext 36a833ea-e15a-4f14-94e1-8dacf9597a88

引用它的顶会 Paper4

问问它们各自怎么用它

它引用的顶会 Paper21

相关 Paper

黄昏的海面,两侧是细线勾勒的悬崖