Inducing and Mitigating Stereotype Threat Through Gendered Virtual Body-Swap Illusions
Tabitha C. Peck, Jessica J. Good, Kimberly A. Bourne
摘要
A psychological phenomenon termed "stereotype threat" has been shown to contribute to women's underperformance and underrepresentation in math and science fields. Within the virtual reality literature, a recent study utilized gendered body-swap illusions (i.e., women in male virtual bodies) to mitigate the effects of stereotype threat among a sample of female participants. The present research provides a much needed replication of this intervention, as well as a critical extension of virtual reality research on the Proteus Effect to test whether stereotype threat can be induced among male participants immersed in a female virtual body. Results supported both the replication and extension hypotheses; female participants embodied in male avatars were buffered from stereotype threat whereas male participants embodied in female avatars suffered from stereotype threat. Avatar gender also influenced participants' math confidence and awareness of the negative societal stereotype regarding women's math ability.
问问这篇 Paper
问问你的智能体。
Lune 读过与它相关的顶会 Paper,每个回答都会注明依据哪几篇。
引用它的顶会 Paper3
- Stepping into the Right Shoes: The Effects of User-Matched Avatar Ethnicity and Gender on Sense of Embodiment in Virtual RealityTiffany D. Do, Camille Isabella Protko, Ryan P. McMahanIEEE VR 2024 · 被引用 47 次
- Operationalizing Perceptions of Agent Gender: Foundations and GuidelinesKatie Seaborn, Madeleine Steeds, Ilaria Torre, Martina De Cet 等CHI 2026 · 被引用 3 次
- Am I Still Me? Visual Congruence Across Reality-Virtuality and Avatar Appearance in Shaping Self-Perception and BehaviorMarie Luisa Fiedler, Christian Merz, Lukas Schach, Jonathan Tschanter 等IEEE VR 2026 · 被引用 1 次
相关 Paper
- The Impact of Avatar Clothing on the Proteus Effect and Stereotype ThreatPauline W. Cha, Fangyi Li, Tabitha C. PeckIEEE VR 2025 · 被引用 5 次
- Am I (Not) a Ghost? Leveraging Affordances to Study the Impact of Avatar/Interaction Coherence on Embodiment and Plausibility in Virtual RealityFlorian Dufresne, Charlotte Dubosc, Titouan Lefrou, Geoffrey Gorisse 等IEEE VR 2025 · 被引用 5 次
- Physiological and Perceptual Responses to Athletic Avatars while Cycling in Virtual RealityMartin Kocur, Florian Habler, Valentin Schwind, Pawel W. Wozniak 等CHI 2021 · 被引用 73 次
- The Impact of Environment Design Bias on Working MemoryJack A. Schwanewede, Alice A. Guth, Tabitha C. PeckIEEE VR 2025 · 被引用 4 次
- The Hidden Face of the Proteus Effect: Deindividuation, Embodiment and IdentificationAnna Martin Coesel, Beatrice Biancardi, Mukesh Barange, Stéphanie BuisineIEEE VR 2025 · 被引用 3 次
