Go Beyond Imagination: Maximizing Episodic Reachability with World Models
Yao Fu, Run Peng, Honglak Lee
摘要
Efficient exploration is a challenging topic in reinforcement learning, especially for sparse reward tasks. To deal with the reward sparsity, people commonly apply intrinsic rewards to motivate agents to explore the state space efficiently. In this paper, we introduce a new intrinsic reward design called GoBI - Go Beyond Imagination, which combines the traditional lifelong novelty motivation with an episodic intrinsic reward that is designed to maximize the stepwise reachability expansion. More specifically, we apply learned world models to generate predicted future states with random actions. States with more unique predictions that are not in episodic memory are assigned high intrinsic rewards. Our method greatly outperforms previous state-of-the-art methods on 12 of the most challenging Minigrid navigation tasks and improves the sample efficiency on locomotion tasks from DeepMind Control Suite.
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引用它的顶会 Paper1
- Episodic Novelty Through Temporal DistanceYuhua Jiang, Qihan Liu, Yiqin Yang, Xiaoteng Ma 等ICLR 2025
它引用的顶会 Paper14
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- Planning to Explore via Self-Supervised World ModelsRamanan Sekar, Oleh Rybkin, Kostas Daniilidis, Pieter Abbeel 等ICML 2020 · 被引用 489 次
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