Neural SDF Flow for 3D Reconstruction of Dynamic Scenes
Wei Mao, Richard Hartley, Mathieu Salzmann, Miaomiao Liu
摘要
In this paper, we tackle the problem of 3D reconstruction of dynamic scenes from multi-view videos. Previous dynamic scene reconstruction works either attempt to model the motion of 3D points in space, which constrains them to handle a single articulated object or require depth maps as input. By contrast, we propose to directly estimate the change of Signed Distance Function (SDF), namely SDF flow, of the dynamic scene. We show that the SDF flow captures the evolution of the scene surface. We further derive the mathematical relation between the SDF flow and the scene flow, which allows us to calculate the scene flow from the SDF flow analytically by solving linear equations. Our experiments on real-world multi-view video datasets show that our reconstructions are better than those of the state-of-the-art methods. Our code is available at https://github.com/ wei-mao-2019/SDFFlow.git . In this section, we first briefly introduce the neural radiance field and the SDF-based parameterization of the density (Section 3.1). We then describe our SDF flow to capture the dynamic scenes (Section 3.2). Lastly, we derive the mathematical relationship between the SDF flow and the scene flow (Section 3.3).
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引用它的顶会 Paper5
- CanFields: Consolidating Diffeomorphic Flows for Non-Rigid 4D Interpolation From Arbitrary-Length SequencesMiaowei Wang, Changjian Li, Amir VaxmanICCV 2025 · 被引用 1 次
- Joint Optimization of Neural Radiance Fields and Continuous Camera Motion from a Monocular VideoHoang Chuong Nguyen, Wei Mao, José M. Álvarez, Miaomiao LiuCVPR 2025
- DGNS: Deformable Gaussian Splatting and Dynamic Neural Surface for Monocular Dynamic 3D ReconstructionXuesong Li, Jinguang Tong, Jie Hong, Vivien Rolland 等ACM MM 2025
- Disco-GS: Gaussian Splatting in Dynamic Color LightingAshish Kumar, A. N. RajagopalanCVPR 2026
- 4DSurf: High-Fidelity Dynamic Scene Surface ReconstructionRenjie Wu, Hongdong Li, José M. Álvarez, Miaomiao LiuCVPR 2026
它引用的顶会 Paper19
- NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view ReconstructionPeng Wang, Lingjie Liu, Yuan Liu, Christian Theobalt 等NeurIPS 2021 · 被引用 2,500 次
- Nerfies: Deformable Neural Radiance FieldsKeunhong Park, Utkarsh Sinha, Jonathan T. Barron, Sofien Bouaziz 等ICCV 2021 · 被引用 1,442 次
- Volume Rendering of Neural Implicit SurfacesLior Yariv, Jiatao Gu, Yoni Kasten, Yaron LipmanNeurIPS 2021 · 被引用 1,421 次
- Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular VideoEdgar Tretschk, Ayush Tewari, Vladislav Golyanik, Michael Zollhöfer 等ICCV 2021 · 被引用 617 次
- Neural Radiance Flow for 4D View Synthesis and Video ProcessingYilun Du, Yinan Zhang, Hong-Xing Yu, Joshua B. Tenenbaum 等ICCV 2021 · 被引用 329 次
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