Lune

NeurIPS2025顶会

Offline Goal-conditioned Reinforcement Learning with Quasimetric Representations

Vivek Myers, Bill Zheng, Benjamin Eysenbach, Sergey Levine

2025年份
26被引次数
6顶会引用

摘要

Approaches for goal-conditioned reinforcement learning (GCRL) often use learned state representations to extract goal-reaching policies. Two frameworks for representation structure have yielded particularly effective GCRL algorithms: (1) contrastive representations, in which methods learn"successor features"with a contrastive objective that performs inference over future outcomes, and (2) temporal distances, which link the (quasimetric) distance in representation space to the transit time from states to goals. We propose an approach that unifies these two frameworks, using the structure of a quasimetric representation space (triangle inequality) with the right additional constraints to learn successor representations that enable optimal goal-reaching. Unlike past work, our approach is able to exploit a quasimetric distance parameterization to learn optimal goal-reaching distances, even with suboptimal data and in stochastic environments. This gives us the best of both worlds: we retain the stability and long-horizon capabilities of Monte Carlo contrastive RL methods, while getting the free stitching capabilities of quasimetric network parameterizations. On existing offline GCRL benchmarks, our representation learning objective improves performance on stitching tasks where methods based on contrastive learning struggle, and on noisy, high-dimensional environments where methods based on quasimetric networks struggle.

问问这篇 Paper

智能体会读完全文。

Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。

可以从这些问题问起

智能体调用

Luneget_paper_fulltext

在 Lune 里问

免费开始,无需绑卡

引用它的顶会 Paper6

问问它们各自怎么用它

它引用的顶会 Paper14

相关 Paper

黄昏的海面,两侧是细线勾勒的悬崖