Lune

AAAI2026顶会

InterCoser: Interactive 3D Character Creation with Disentangled Fine-Grained Features

Yi Wang, Jian Ma, Zhuo Su, Guidong Wang, Jingyu Yang, Yu-Kun Lai, Kun Li

2026年份

摘要

This paper aims to interactively generate and edit disentangled 3D characters based on precise user instructions. Existing methods generate and edit 3D characters via rough and simple editing guidance and entangled representations, making it difficult to achieve precise and comprehensive control over fine-grained local editing and free clothing transfer for characters. To enable accurate and intuitive control over the generation and editing of high-quality 3D characters with freely interchangeable clothing, we propose a novel user-interactive approach for disentangled 3D character creation. Specifically, to achieve precise control over 3D character generation and editing, we introduce two user-friendly interaction approaches: a sketch-based layered character generation/editing method, which supports clothing transfer; and a 3D-proxy-based part-level editing method, enabling fine-grained disentangled editing. To enhance 3D character quality, we propose a 3D Gaussian reconstruction strategy guided by geometric priors, ensuring that 3D characters exhibit detailed local geometry and smooth global surfaces. Extensive experiments on both public datasets and in-the-wild data demonstrate that our approach not only generates high-quality disentangled 3D characters but also supports precise and fine-grained editing through user interaction.

问问这篇 Paper

智能体会读完全文。

Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。

可以从这些问题问起

智能体调用

Luneget_paper_fulltext

在 Lune 里问

免费开始,无需绑卡

它引用的顶会 Paper28

相关 Paper

黄昏的海面,两侧是细线勾勒的悬崖