RemoteTouch: Enhancing Immersive 3D Video Communication with Hand Touch
Yizhong Zhang, Zhiqi Li, Sicheng Xu, Chong Li, Jiaolong Yang, Xin Tong, Baining Guo
摘要
Recent research advance has significantly improved the visual real-ism of immersive 3D video communication. In this work we present a method to further enhance this immersive experience by adding the hand touch capability (“remote hand clapping”). In our system, each meeting participant sits in front of a large screen with haptic feedback. The local participant can reach his hand out to the screen and perform hand clapping with the remote participant as if the two participants were only separated by a virtual glass. A key challenge in emulating the remote hand touch is the realistic rendering of the participant's hand and arm as the hand touches the screen. When the hand is very close to the screen, the RGBD data required for realistic rendering is no longer available. To tackle this challenge, we present a dual representation of the user's hand. Our dual representation not only preserves the high-quality rendering usually found in recent image-based rendering systems but also allows the hand to reach to the screen. This is possible because the dual representation includes both an image-based model and a 3D geometry-based model, with the latter driven by a hand skeleton tracked by a side view camera. In addition, the dual representation provides a distance-based fusion of the image-based and 3D geometry-based models as the hand moves closer to the screen. The result is that the image-based and 3D geometry-based models mutually enhance each other, leading to realistic and seamless rendering. Our experiments demonstrate that our method provides consistent hand contact experience between remote users and improves the immersive experience of 3D video communication.
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引用它的顶会 Paper3
- ShareYourReality: Investigating Haptic Feedback and Agency in Virtual Avatar Co-embodimentKarthikeya Puttur Venkatraj, Wo Meijer, Monica Perusquía-Hernández, Gijs Huisman 等CHI 2024 · 被引用 23 次
- mmSpyVR: Exploiting mmWave Radar for Penetrating Obstacles to Uncover Privacy Vulnerability of Virtual RealityLuoyu Mei, Ruofeng Liu, Zhimeng Yin, Qingchuan Zhao 等UbiComp 2025 · 被引用 13 次
- Touchscreen-based Hand Tracking for Remote Whiteboard InteractionXinshuang Liu, Yizhong Zhang, Xin TongUIST 2024 · 被引用 8 次
它引用的顶会 Paper6
- P-MVSNet: Learning Patch-Wise Matching Confidence Aggregation for Multi-View StereoKeyang Luo, Tao Guan, Lili Ju, Haipeng Huang 等ICCV 2019 · 被引用 254 次
- Towards Accurate Alignment in Real-time 3D Hand-Mesh ReconstructionXiao Tang, Tianyu Wang, Chi-Wing FuICCV 2021 · 被引用 83 次
- CapContact: Super-resolution Contact Areas from Capacitive TouchscreensPaul Streli, Christian HolzCHI 2021 · 被引用 67 次
- VirtualCube: An Immersive 3D Video Communication SystemYizhong Zhang, Jiaolong Yang, Zhen Liu, Ruicheng Wang 等IEEE VR 2022 · 被引用 66 次
- TouchPose: Hand Pose Prediction, Depth Estimation, and Touch Classification from Capacitive ImagesKaran Ahuja, Paul Streli, Christian HolzUIST 2021 · 被引用 30 次
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