SeamlessVR: Bridging the Immersive to Non-Immersive Visualization Divide
Shuqi Liao, Sparsh Chaudhri, Maanas K. Karwa, Voicu Popescu
摘要
The paper describes SeamlessVR, a method for switching effectively from immersive visualization, in a virtual reality (VR) headset, to non-immersive visualization, on screen. SeamlessVR implements a continuous morph of the 3D visualization to a 2D visualization that matches what the user will see on screen after removing the headset. This visualization continuity reduces the cognitive effort of connecting the immersive to the non-immersive visualization, helping the user continue on screen a visualization task started in the headset. We have compared SeamlessVR to the conventional approach of directly removing the headset in an IRB-approved user study with N = 30 participants. SeamlessVRhad a significant advantage over the conventional approach in terms of time and accuracy for target tracking in complex abstract and realistic scenes and in terms of participants' perception of the switch from immersive to non-immersive visualization, as well as in terms of usability. SeamlessVR did not pose cybersickness concerns.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
它引用的顶会 Paper12
- Personal Augmented Reality for Information Visualization on Large Interactive DisplaysPatrick Reipschläger, Tamara Flemisch, Raimund DachseltIEEE VIS 2020 · 被引用 141 次
- BISHARE: Exploring Bidirectional Interactions Between Smartphones and Head-Mounted Augmented RealityFengyuan Zhu, Tovi GrossmanCHI 2020 · 被引用 134 次
- MIRIA: A Mixed Reality Toolkit for the In-Situ Visualization and Analysis of Spatio-Temporal Interaction DataWolfgang Büschel, Anke Lehmann, Raimund DachseltCHI 2021 · 被引用 116 次
- ReLive: Bridging In-Situ and Ex-Situ Visual Analytics for Analyzing Mixed Reality User StudiesSebastian Hubenschmid, Jonathan Wieland, Daniel Immanuel Fink, Andrea Batch 等CHI 2022 · 被引用 99 次
- Towards an Understanding of Augmented Reality Extensions for Existing 3D Data Analysis ToolsXiyao Wang, Lonni Besançon, David Rousseau, Mickaël Sereno 等CHI 2020 · 被引用 94 次
相关 Paper
- SwitchSpace: Understanding Context-Aware Peeking Between VR and Desktop InterfacesJohann Wentzel, Fraser Anderson, George W. Fitzmaurice, Tovi Grossman 等CHI 2024 · 被引用 13 次
- From Real to Virtual: Exploring Replica-Enhanced Environment Transitions along the Reality-Virtuality ContinuumFabian Pointecker, Judith Friedl-Knirsch, Hans-Christian Jetter, Christoph AnthesCHI 2024 · 被引用 16 次
- Beyond Subjectivity: Continuous Cybersickness Detection Using EEG-based Multitaper Spectrum EstimationBerken Utku Demirel, Adnan Harun Dogan, Juliete Rossie, Max Möbus 等IEEE VR 2025 · 被引用 5 次
- SpatialTouch: Exploring Spatial Data Visualizations in Cross-RealityLixiang Zhao, Tobias Isenberg, Fuqi Xie, Hai-Ning Liang 等IEEE VIS 2024 · 被引用 17 次
- I think I don't feel sick: Exploring the Relationship Between Cognitive Demand and Cybersickness in Virtual Reality using fNIRSKatharina Margareta Theresa Pöhlmann, Horia A. Maior, Julia Föcker, Louise O'Hare 等CHI 2023 · 被引用 33 次
