Lune

CVPR2026顶会

HeroGS: Hierarchical Guidance for Robust 3D Gaussian Splatting under Sparse Views

Jiashu Li, Xumeng Han, Zhaoyang Wei, Zipeng Wang, Kuiran Wang, Guorong Li, Zhenjun Han, Jianbin Jiao

2026年份

摘要

3D Gaussian Splatting (3DGS) has recently emerged as a promising approach in novel view synthesis, combining photorealistic rendering with real-time efficiency. However, its success heavily relies on dense camera coverage; under sparse-view conditions, insufficient supervision leads to irregular Gaussian distributions—characterized by globally sparse coverage, blurred background, and distorted high-frequency areas.To address this, we propose HeroGS—Hierarchical Guidance for Robust 3D Gaussian Splatting—a unified framework that establishes hierarchical guidance across the image, feature, and parameter levels. At the image level, sparse supervision is converted into pseudo-dense guidance, globally regularizing the Gaussian distributions and forming a consistent foundation for subsequent optimization. Building upon this, Feature-Adaptive Densification and Pruning (FADP) at the feature level leverages low-level features to refine high-frequency details and adaptively densifies Gaussians in background regions.The optimized distributions then support Co-Pruned Geometry Consistency (CPG) at parameter level, which guides geometric consistency through parameter freezing and co-pruning, effectively removing inconsistent splats. The hierarchical guidance strategy effectively constrains and optimizes the overall Gaussian distributions, thereby enhancing both structural fidelity and rendering quality.Extensive experiments demonstrate that HeroGS achieves high-fidelity reconstructions and consistently surpasses state-of-the-art baselines under sparse-view conditions.

问问这篇 Paper

智能体会读完全文。

Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。

可以从这些问题问起

智能体调用

Luneget_paper_fulltext

在 Lune 里问

免费开始,无需绑卡

它引用的顶会 Paper21

相关 Paper

黄昏的海面,两侧是细线勾勒的悬崖