Using Pseudo-Stiffness to Enrich the Haptic Experience in Virtual Reality
Yannick Weiss, Steeven Villa, Albrecht Schmidt, Sven Mayer, Florian Müller
摘要
Providing users with a haptic sensation of the hardness and softness of objects in virtual reality is an open challenge. While physical props and haptic devices help, their haptic properties do not allow for dynamic adjustments. To overcome this limitation, we present a novel technique for changing the perceived stiffness of objects based on a visuo-haptic illusion. We achieved this by manipulating the hands’ Control-to-Display (C/D) ratio in virtual reality while pressing down on an object with fixed stiffness. In the first study (N=12), we determine the detection thresholds of the illusion. Our results show that we can exploit a C/D ratio from 0.7 to 3.5 without user detection. In the second study (N=12), we analyze the illusion’s impact on the perceived stiffness. Our results show that participants perceive the objects to be up to 28.1% softer and 8.9% stiffer, allowing for various haptic applications in virtual reality.
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- REACH+: Extending the Reachability of Encountered-type Haptics Devices through Dynamic Redirection in VREric J. Gonzalez, Parastoo Abtahi, Sean FollmerUIST 2020 · 被引用 76 次
- Altering Perceived Softness of Real Rigid Objects by Restricting Fingerpad DeformationYujie Tao, Shan-Yuan Teng, Pedro LopesUIST 2021 · 被引用 49 次
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