DreamCatalyst: Fast and High-Quality 3D Editing via Controlling Editability and Identity Preservation
Jiwook Kim, Seonho Lee, Jaeyo Shin, Jiho Choi, Hyunjung Shim
摘要
… Batman" "… Joker" "a photo of a face" "a photo of a bear statue" "… Einstein" "… grizzly bear" "… Hulk" "… Storm Trooper" "… the Tolkien Elf" "… panda" "a photo of a campsite" "… just snowed" "a photo of a farm" "… autumn" "… polar bear" "… a mustache" * Equal contribution See more extensive results on our project page: https://dream-catalyst.github.io . Published as a conference paper at ICLR 2025 approximately 23 times faster than current state-of-the-art NeRF editing methods, and (2) a high-quality mode that produces superior results about 8 times faster than these methods. Notably, our high-quality mode outperforms current state-ofthe-art NeRF editing methods in terms of both speed and quality. DreamCatalyst also surpasses the state-of-the-art 3D Gaussian Splatting (3DGS) editing methods, establishing itself as an effective and model-agnostic 3D editing solution.
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引用它的顶会 Paper7
- Fast Multi-view Consistent 3D Editing with Video PriorsLiyi Chen, Ruihuang Li, Guowen Zhang, Pengfei Wang 等AAAI 2026 · 被引用 9 次
- TINKER: Diffusion's Gift to 3D--Multi-View Consistent Editing From Sparse Inputs without Per-Scene OptimizationCanyu Zhao, Xiaoman Li, Tianjian Feng, Zhiyue Zhao 等ICLR 2026 · 被引用 9 次
- DEGauss: Defending Against Malicious 3D Editing for Gaussian SplattingLingzhuang Meng, Mingwen Shao, Yuanjian Qiao, Xiang LvNeurIPS 2025 · 被引用 4 次
- Stable Score DistillationHaiming Zhu, Yangyang Xu, Chenshu Xu, Tingrui Shen 等ICCV 2025 · 被引用 2 次
- Catalyst4D: High-Fidelity 3D-to-4D Scene Editing via Dynamic PropagationShifeng Chen, Yihui Li, Jun Liao, Hongyu Yang 等CVPR 2026
它引用的顶会 Paper26
- Denoising Diffusion Probabilistic ModelsJonathan Ho, Ajay Jain, Pieter AbbeelNeurIPS 2020 · 被引用 35,902 次
- High-Resolution Image Synthesis with Latent Diffusion ModelsRobin Rombach, Andreas Blattmann, Dominik Lorenz, Patrick Esser 等CVPR 2022 · 被引用 13,123 次
- Denoising Diffusion Implicit ModelsJiaming Song, Chenlin Meng, Stefano ErmonICLR 2021 · 被引用 11,743 次
- 3D Gaussian Splatting for Real-Time Radiance Field RenderingBernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George DrettakisSIGGRAPH 2023 · 被引用 5,687 次
- SDEdit: Guided Image Synthesis and Editing with Stochastic Differential EquationsChenlin Meng, Yutong He, Yang Song, Jiaming Song 等ICLR 2022 · 被引用 2,128 次
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