Explaining Decisions of Agents in Mixed-Motive Games
Maayan Orner, Oleg Maksimov, Akiva Kleinerman, Charles Ortiz, Sarit Kraus
摘要
In recent years, agents have become capable of communicating seamlessly via natural language and navigating in environments that involve cooperation and competition, a fact that can introduce social dilemmas. Due to the interleaving of cooperation and competition, understanding agents' decision-making in such environments is challenging, and humans can benefit from obtaining explanations. However, such environments and scenarios have rarely been explored in the context of explainable AI. While some explanation methods for cooperative environments can be applied in mixed-motive setups, they do not address inter-agent competition, cheap-talk, or implicit communication by actions. In this work, we design explanation methods to address these issues. Then, we proceed to establish generality and demonstrate the applicability of the methods to three games with vastly different properties. Lastly, we demonstrate the effectiveness and usefulness of the methods for humans in two mixed-motive games. The first is a challenging 7-player game called no-press Diplomacy. The second is a 3-player game inspired by the prisoner's dilemma, featuring communication in natural language.
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它引用的顶会 Paper5
- Learning to Play No-Press Diplomacy with Best Response Policy IterationThomas W. Anthony, Tom Eccles, Andrea Tacchetti, János Kramár 等NeurIPS 2020 · 被引用 50 次
- It Takes Two to Lie: One to Lie, and One to ListenDenis Peskov, Benny Cheng, Ahmed Elgohary, Joe Barrow 等ACL 2020 · 被引用 28 次
- Coordination Between Individual Agents in Multi-Agent Reinforcement LearningYang Zhang, Qingyu Yang, Dou An, Chengwei ZhangAAAI 2021 · 被引用 21 次
- Large Language Models are not Fair EvaluatorsPeiyi Wang, Lei Li, Liang Chen, Zefan Cai 等ACL 2024
- More Victories, Less Cooperation: Assessing Cicero's Diplomacy PlayWichayaporn Wongkamjan, Feng Gu, Yanze Wang, Ulf Hermjakob 等ACL 2024
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