PETNet: Polycount and Energy Trade-off Deep Networks for Producing 3D Objects from Images
Nitthilan Kanappan Jayakodi, Janardhan Rao Doppa, Partha Pratim Pande
摘要
We consider the task of predicting 3D object shapes from color images on mobile platforms, which has many real-world applications including augmented reality (AR), virtual reality (VR), and robotics. Recent work has developed a Graph Convolution Network (GCN) based approach to produce 3D object shapes in the form of a triangular mesh of increasing polycount (no. of triangles in the mesh). In this paper, we propose a novel approach to trade-off polycount of a 3D object shape for the energy consumed at run-time called Polycount-Energy Trade-off networks (PETNet). The key idea behind PETNets is to design an architecture of increasing complexity with a comparator module and leveraging the pre-trained GCN to perform input-specific adaptive predictions. We perform experiments using pre-trained GCN on the ShapeNet dataset. Results show that with the optimized PETNets, we can get up to 20%-37% gain in energy for negligible loss (0.01 to 0.02) in accuracy, and provides a fine-grained control on performance when compared to a fixed level performance with the state-of-the-art Pixel2Mesh network.
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