IFR-Explore: Learning Inter-object Functional Relationships in 3D Indoor Scenes
Qi Li, Kaichun Mo, Yanchao Yang, Hang Zhao, Leonidas J. Guibas
摘要
Building embodied intelligent agents that can interact with 3D indoor environments has received increasing research attention in recent years. While most works focus on single-object or agent-object visual functionality and affordances, our work proposes to study a new kind of visual relationship that is also important to perceive and model -inter-object functional relationships (e.g., a switch on the wall turns on or off the light, a remote control operates the TV). Humans often spend little or no effort to infer these relationships, even when entering a new room, by using our strong prior knowledge (e.g., we know that buttons control electrical devices) or using only a few exploratory interactions in cases of uncertainty (e.g., multiple switches and lights in the same room). In this paper, we take the first step in building AI system learning inter-object functional relationships in 3D indoor environments with key technical contributions of modeling prior knowledge by training over large-scale scenes and designing interactive policies for effectively exploring the training scenes and quickly adapting to novel test scenes. We create a new benchmark based on the AI2Thor and PartNet datasets and perform extensive experiments that prove the effectiveness of our proposed method. Results show that our model successfully learns priors and fast-interactive-adaptation strategies for exploring inter-object functional relationships in complex 3D scenes. Several ablation studies further validate the usefulness of each proposed module. * Equal contribution.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper4
- FunFact: Building Probabilistic Functional 3D Scene Graphs via Factor-Graph ReasoningZhengyu Fu, René Zurbrügg, Kaixian Qu, Marc Pollefeys 等CVPR 2026 · 被引用 8 次
- MomaGraph: State-Aware Unified Scene Graphs with Vision-Language Models for Embodied Task PlanningYuanchen Ju, Yongyuan Liang, Yen-Jen Wang, Nandiraju Gireesh 等ICLR 2026 · 被引用 5 次
- LEGO-Net: Learning Regular Rearrangements of Objects in RoomsQiuhong Anna Wei, Sijie Ding, Jeong Joon Park, Rahul Sajnani 等CVPR 2023
- Open-Vocabulary Functional 3D Scene Graphs for Real-World Indoor SpacesChenyangguang Zhang, Alexandros Delitzas, Fangjinhua Wang, Ruida Zhang 等CVPR 2025
它引用的顶会 Paper17
- 3D Scene Graph: A Structure for Unified Semantics, 3D Space, and CameraIro Armeni, Zhi-Yang He, Amir Zamir, JunYoung Gwak 等ICCV 2019 · 被引用 474 次
- Hand-Object Contact Consistency Reasoning for Human Grasps GenerationHanwen Jiang, Shaowei Liu, Jiashun Wang, Xiaolong WangICCV 2021 · 被引用 242 次
- Where2Act: From Pixels to Actions for Articulated 3D ObjectsKaichun Mo, Leonidas J. Guibas, Mustafa Mukadam, Abhinav Gupta 等ICCV 2021 · 被引用 240 次
- Grounded Human-Object Interaction Hotspots From VideoTushar Nagarajan, Christoph Feichtenhofer, Kristen GraumanICCV 2019 · 被引用 194 次
- Active Learning for Deep Object Detection via Probabilistic ModelingJiwoong Choi, Ismail Elezi, Hyuk-Jae Lee, Clément Farabet 等ICCV 2021 · 被引用 144 次
相关 Paper
- Learning Affordance Landscapes for Interaction Exploration in 3D EnvironmentsTushar Nagarajan, Kristen GraumanNeurIPS 2020 · 被引用 87 次
- Interactive Anomaly Detection for Articulated Objects via Motion AnticipationAnkan Bhunia, Changjian Li, Hakan BilenNeurIPS 2025 · 被引用 1 次
- LEMON: Learning 3D Human-Object Interaction Relation from 2D ImagesYuhang Yang, Wei Zhai, Hongchen Luo, Yang Cao 等CVPR 2024 · 被引用 12 次
- VAT-Mart: Learning Visual Action Trajectory Proposals for Manipulating 3D ARTiculated ObjectsRuihai Wu, Yan Zhao, Kaichun Mo, Zizheng Guo 等ICLR 2022 · 被引用 119 次
- Shaping embodied agent behavior with activity-context priors from egocentric videoTushar Nagarajan, Kristen GraumanNeurIPS 2021 · 被引用 23 次
