Comparing Dwell time, Pursuits and Gaze Gestures for Gaze Interaction on Handheld Mobile Devices
Omar Namnakani, Yasmeen Abdrabou, Jonathan Grizou, Augusto Esteves, Mohamed Khamis
摘要
Gaze is promising for hands-free interaction on mobile devices. However, it is not clear how gaze interaction methods compare to each other in mobile settings. This paper presents the first experiment in a mobile setting that compares three of the most commonly used gaze interaction methods: Dwell time, Pursuits, and Gaze gestures. In our study, 24 participants selected one of 2, 4, 9, 12 and 32 targets via gaze while sitting and while walking. Results show that input using Pursuits is faster than Dwell time and Gaze gestures especially when there are many targets. Users prefer Pursuits when stationary, but prefer Dwell time when walking. While selection using Gaze gestures is more demanding and slower when there are many targets, it is suitable for contexts where accuracy is more important than speed. We conclude with guidelines for the design of gaze interaction on handheld mobile devices.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper7
- Exploring Bi-Manual Teleportation in Virtual RealitySiddhanth Raja Sindhupathiraja, A. K. M. Amanat Ullah, William Delamare, Khalad HasanIEEE VR 2024 · 被引用 15 次
- PrivateGaze: Preserving User Privacy in Black-box Mobile Gaze Tracking ServicesLingyu Du, Jinyuan Jia, Xucong Zhang, Guohao LanUbiComp 2024 · 被引用 9 次
- The People's Gaze: Co-Designing and Refining Gaze Gestures with Users and ExpertsYaxiong Lei, Xinya Gong, Shijing He, Yafei Wang 等CHI 2026 · 被引用 6 次
- GazeSwipe: Enhancing Mobile Touchscreen Reachability through Seamless Gaze and Finger-Swipe IntegrationZhuojiang Cai, Jingkai Hong, Zhimin Wang, Feng LuCHI 2025 · 被引用 5 次
- BudsID: Mobile-Ready and Expressive Finger Identification Input for EarbudsJiwan Kim, Mingyu Han, Ian OakleyCHI 2025 · 被引用 4 次
它引用的顶会 Paper3
- The Role of Eye Gaze in Security and Privacy Applications: Survey and Future HCI Research DirectionsChristina P. Katsini, Yasmeen Abdrabou, George E. Raptis, Mohamed Khamis 等CHI 2020 · 被引用 167 次
- An Adaptive Model of Gaze-based SelectionXiuli Chen, Aditya Acharya, Antti Oulasvirta, Andrew HowesCHI 2021 · 被引用 38 次
- "Your Eyes Tell You Have Used This Password Before": Identifying Password Reuse from Gaze and Keystroke DynamicsYasmeen Abdrabou, Johannes Schütte, Ahmed Shams, Ken Pfeuffer 等CHI 2022 · 被引用 17 次
相关 Paper
- Stretch Gaze Targets Out: Experimenting with Target Sizes for Gaze-Enabled Interfaces on Mobile DevicesOmar Namnakani, Yasmeen Abdrabou, Jonathan Grizou, Mohamed KhamisCHI 2025 · 被引用 4 次
- Bumpy Ride? Understanding the Effects of External Forces on Spatial Interactions in Moving VehiclesMarkus Sasalovici, Albin Zeqiri, Robin Connor Schramm, Oscar Javier Ariza Nunez 等CHI 2025 · 被引用 2 次
- Gaze on the Go: Effect of Spatial Reference Frame on Visual Target Acquisition During Physical Locomotion in Extended RealityPavel Manakhov, Ludwig Sidenmark, Ken Pfeuffer, Hans GellersenCHI 2024 · 被引用 17 次
- HeadReach: Using Head Tracking to Increase Reachability on Mobile Touch DevicesSimon Voelker, Sebastian Hueber, Christian Corsten, Christian RemyCHI 2020 · 被引用 12 次
- GazePuffer: Hands-Free Input Method Leveraging Puff Cheeks for VRYunfei Lai, Minghui Sun, Zhuofeng LiIEEE VR 2024 · 被引用 8 次
