OmniLocalRF: Omnidirectional Local Radiance Fields from Dynamic Videos
Dongyoung Choi, Hyeonjoong Jang, Min H. Kim
摘要
Omnidirectional cameras are extensively used in various applications to provide a wide field of vision. However, they face a challenge in synthesizing novel views due to the inevitable presence of dynamic objects, including the photographer, in their wide field of view. In this paper, we introduce a new approach called Omnidirectional Local Radiance Fields (OmniLocalRF) that can render staticonly scene views, removing and inpainting dynamic objects simultaneously. Our approach combines the principles of local radiance fields with the bidirectional optimization of omnidirectional rays. Our input is an omnidirectional video, and we evaluate the mutual observations of the entire angle between the previous and current frames. To reduce ghosting artifacts of dynamic objects and inpaint occlusions, we devise a multi-resolution motion mask prediction module. Unlike existing methods that primarily separate dynamic components through the temporal domain, our method uses multi-resolution neural feature planes for precise segmentation, which is more suitable for long 360 • videos. Our experiments validate that OmniLocalRF outperforms existing methods in both qualitative and quantitative metrics, especially in scenarios with complex realworld scenes. In particular, our approach eliminates the need for manual interaction, such as drawing motion masks by hand and additional pose estimation, making it a highly effective and efficient solution.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper2
- PanSplat: 4K Panorama Synthesis with Feed-Forward Gaussian SplattingCheng Zhang, Haofei Xu, Qianyi Wu, Camilo Cruz Gambardella 等CVPR 2025
- EDM: Equirectangular Projection-Oriented Dense Kernelized Feature MatchingDongki Jung, Jaehoon Choi, Yonghan Lee, Somi Jeong 等CVPR 2025
它引用的顶会 Paper24
- Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance FieldsJonathan T. Barron, Ben Mildenhall, Dor Verbin, Pratul P. Srinivasan 等CVPR 2022 · 被引用 1,603 次
- BARF: Bundle-Adjusting Neural Radiance FieldsChen-Hsuan Lin, Wei-Chiu Ma, Antonio Torralba, Simon LuceyICCV 2021 · 被引用 867 次
- Block-NeRF: Scalable Large Scene Neural View SynthesisMatthew Tancik, Vincent Casser, Xinchen Yan, Sabeek Pradhan 等CVPR 2022 · 被引用 702 次
- Nerfstudio: A Modular Framework for Neural Radiance Field DevelopmentMatthew Tancik, Ethan Weber, Evonne Ng, Ruilong Li 等SIGGRAPH 2023 · 被引用 592 次
- DreamFusion: Text-to-3D using 2D DiffusionBen Poole, Ajay Jain, Jonathan T. Barron, Ben MildenhallICLR 2023 · 被引用 463 次
相关 Paper
- HOSNeRF: Dynamic Human-Object-Scene Neural Radiance Fields from a Single VideoJia-Wei Liu, Yan-Pei Cao, Tianyuan Yang, Zhongcong Xu 等ICCV 2023 · 被引用 35 次
- Progressively Optimized Local Radiance Fields for Robust View SynthesisAndreas Meuleman, Yu-Lun Liu, Chen Gao, Jia-Bin Huang 等CVPR 2023
- Instant-NVR: Instant Neural Volumetric Rendering for Human-object Interactions from Monocular RGBD StreamYuheng Jiang, Kaixin Yao, Zhuo Su, Zhehao Shen 等CVPR 2023
- Robust Dynamic Radiance FieldsYu-Lun Liu, Chen Gao, Andreas Meuleman, Hung-Yu Tseng 等CVPR 2023
- 3D Scene De-occlusion in Neural Radiance Fields: A Framework for Obstacle Removal and Realistic InpaintingYi Liu, Xinyi Li, Wenjing ShuaiACM MM 2024 · 被引用 1 次
