Why do people watch others eat food? An Empirical Study on the Motivations and Practices of Mukbang Viewers
Laurensia Anjani, Terrance Tin Hoi Mok, Anthony Tang, Lora Oehlberg, Wooi Boon Goh
摘要
We present a mixed-methods study of viewers on their practices and motivations around watching mukbang — video streams of people eating large quantities of food. Viewers' experiences provide insight on future technologies for multisensorial video streams and technology-supported commensality (eating with others). We surveyed 104 viewers and interviewed 15 of them about their attitudes and reflections on their mukbang viewing habits, their physiological aspects of watching someone eat, and their perceived social relationship with mukbangers. Based on our findings, we propose design implications for remote commensality, and for synchronized multisensorial video streaming content.
问问这篇 Paper
问问你的智能体。
Lune 读过与它相关的顶会 Paper,每个回答都会注明依据哪几篇。
引用它的顶会 Paper12
- A Literature Review of Video-Sharing Platform Research in HCIAva Bartolome, Shuo NiuCHI 2023 · 被引用 63 次
- #StayHome #WithMe: How Do YouTubers Help with COVID-19 Loneliness?Shuo Niu, Ava Bartolome, Cat Mai, Nguyen Binh HaCHI 2021 · 被引用 37 次
- Understanding Analytics Needs of Video Game StreamersKeri Mallari, Spencer Williams, Gary HsiehCHI 2021 · 被引用 31 次
- Let's Talk Futures: A Literature Review of HCI's Future OrientationCamilo Sanchez, Sui Wang, Kaisa Savolainen, Felix Anand Epp 等CHI 2025 · 被引用 30 次
- Close-up and Whispering: An Understanding of Multimodal and Parasocial Interactions in YouTube ASMR videosShuo Niu, Hugh S. Manon, Ava Bartolome, Nguyen Binh Ha 等CHI 2022 · 被引用 23 次
相关 Paper
- "It's a Kind of Art!": Understanding Food Influencers as Influential Content CreatorsPhilip Weber, Thomas Ludwig, Sabrina Brodesser, Laura GrönewaldCHI 2021 · 被引用 31 次
- Understanding Screen-based Dining Practices through the Lens of Mindful EatingRohit Ashok Khot, Deepti Aggarwal, Nandini PasumarthyCHI 2022 · 被引用 13 次
- Sharing Frissons among Online Video Viewers: Exploring the Design of Affective Communication for Aesthetic ChillsZeyu Huang, Xinyi Cao, Yuanhao Zhang, Xiaojuan MaCHI 2024 · 被引用 13 次
- Living Bento: Heartbeat-Driven Noodles for Enriched Dining DynamicsWeijen Chen, Qingyuan Gao, Zheng Hu, Kouta Minamizawa 等CHI 2025 · 被引用 7 次
- Streaming VR Games to the Broad Audience: A Comparison of the First-Person and Third-Person PerspectivesKatharina Emmerich, Andrey Krekhov, Sebastian Cmentowski, Jens H. KrügerCHI 2021 · 被引用 28 次
