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IEEE VR2025顶会

Analyzing Multimodal Interaction Strategies for LLM-Assisted Manipulation of 3D Scenes

Junlong Chen, Jens Grubert, Per Ola Kristensson

2025年份
9被引次数
3顶会引用

摘要

As more applications of large language models (LLMs) for 3D content in immersive environments emerge, it is crucial to study user behavior to identify interaction patterns and potential barriers to guide the future design of immersive content creation and editing systems which involve LLMs. In an empirical user study with 12 participants, we combine quantitative usage data with post-experience questionnaire feedback to reveal common interaction patterns and key barriers in LLM-assisted 3D scene editing systems. We identify opportunities for improving natural language interfaces in 3D design tools and propose design recommendations. Through an empirical study, we demonstrate that LLM-assisted interactive systems can be used productively in immersive environments.

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