Generative Gaussian Splatting: Generating 3D Scenes with Video Diffusion Priors
Katja Schwarz, Norman Müller, Peter Kontschieder
摘要
Synthesizing consistent and photorealistic 3D scenes is an open problem in computer vision. Video diffusion models generate impressive videos but cannot directly synthesize 3D representations, i.e., lack 3D consistency in the generated sequences. In addition, directly training generative 3D models is challenging due to a lack of 3D training data at scale. In this work, we present Generative Gaussian Splatting (GGS) - a novel approach that integrates a 3D representation with a pre-trained latent video diffusion model. Specifically, our model synthesizes a feature field parameterized via 3D Gaussian primitives. The feature field is then either rendered to feature maps and decoded into multi-view images, or directly upsampled into a 3D radiance field. We evaluate our approach on two common benchmark datasets for scene synthesis, RealEstate10K and ScanNet++, and find that our proposed GGS model significantly improves both the 3D consistency of the generated multi-view images, and the quality of the generated 3D scenes over all relevant baselines. Compared to a similar model without 3D representation, GGS improves FID on the generated 3D scenes by on both RealEstate10K and ScanNet++.
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引用它的顶会 Paper8
- Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-DistillationSherwin Bahmani, Tianchang Shen, Jiawei Ren, Jiahui Huang 等ICLR 2026 · 被引用 33 次
- Gen3R: 3D Scene Generation Meets Feed-Forward ReconstructionJiaxin Huang, Yuanbo Yang, Bangbang Yang, Lin Ma 等CVPR 2026 · 被引用 24 次
- WorldGen: From Text to Traversable and Interactive 3D WorldsDilin Wang, Hyunyoung Jung, Tom Monnier, Kihyuk Sohn 等CVPR 2026 · 被引用 24 次
- Bolt3D: Generating 3D Scenes in SecondsStanislaw Szymanowicz, Jason Y. Zhang, Pratul P. Srinivasan, Ruiqi Gao 等ICCV 2025 · 被引用 11 次
- Text-to-3D by Stitching a Multi-view Reconstruction Network to a Video GeneratorHyojun Go, Dominik Narnhofer, Goutam Bhat, Prune Truong 等ICLR 2026 · 被引用 9 次
它引用的顶会 Paper52
- Denoising Diffusion Probabilistic ModelsJonathan Ho, Ajay Jain, Pieter AbbeelNeurIPS 2020 · 被引用 35,902 次
- Diffusion Models Beat GANs on Image SynthesisPrafulla Dhariwal, Alexander Quinn NicholNeurIPS 2021 · 被引用 13,211 次
- High-Resolution Image Synthesis with Latent Diffusion ModelsRobin Rombach, Andreas Blattmann, Dominik Lorenz, Patrick Esser 等CVPR 2022 · 被引用 13,123 次
- Directly Denoising Diffusion ModelsDan Zhang, Jingjing Wang, Feng LuoICML 2024 · 被引用 11,724 次
- 3D Gaussian Splatting for Real-Time Radiance Field RenderingBernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George DrettakisSIGGRAPH 2023 · 被引用 5,687 次
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