Challenges of Designing Consent: Consent Mechanics in Video Games as Models for Interactive User Agency
Josef Nguyen, Bonnie Ruberg
摘要
This paper argues for a conceptual framework that treats user consent in interactive technologies as a design challenge necessitating careful, culturally-informed consideration. We draw on recent work in HCI as well as queer and feminist theory that understands consent as rooted in negotiating agency in order to frame our exploration of unique difficulties and potential solutions to meaningful opportunities for user consent in the design of computational technologies. Through a critical analysis of three video games that offer different models of consent-each of which communicates different values through its design-we introduce the concept of consent mechanics. Consent mechanics describe designed interactions that allow players to consent to or opt out of in-game experiences, often those related to sexuality or intimacy. Here, we approach video games as windows onto design considerations surrounding interactive technologies more broadly, suggesting crucial questions and tactics for how to design user agency ethically into computational systems.
问问这篇 Paper
问问你的智能体。
Lune 读过与它相关的顶会 Paper,每个回答都会注明依据哪几篇。
引用它的顶会 Paper13
- How does HCI Understand Human Agency and Autonomy?Dan Bennett, Oussama Metatla, Anne Roudaut, Elisa D. MeklerCHI 2023 · 被引用 107 次
- Yes: Affirmative Consent as a Theoretical Framework for Understanding and Imagining Social PlatformsJane Im, Jill Dimond, Melody Berton, Una Lee 等CHI 2021 · 被引用 100 次
- Computer-Mediated Consent to Sex: The Context of TinderDouglas Zytko, Nicholas Furlo, Bailey Carlin, Matthew ArcherCSCW 2021 · 被引用 56 次
- "I know even if you don't tell me": Understanding Users' Privacy Preferences Regarding AI-based Inferences of Sensitive Information for PersonalizationSumit Asthana, Jane Im, Zhe Chen, Nikola BanovicCHI 2024 · 被引用 33 次
- Online Dating as Context to Design Sexual Consent Technology with Women and LGBTQ+ StakeholdersDouglas Zytko, Nicholas FurloCHI 2023 · 被引用 29 次
相关 Paper
- Beyond Affirmative Consent: Creating Alternative Models for Consent to Computer-Mediated Sexual Activity Through Social VR for Online DatingDouglas Zytko, Devin Tebbe, Braeden Burger, Emma Walquist 等CSCW 2025 · 被引用 4 次
- What Can HCI Learn from Sexual Consent?: A Feminist Process of Embodied Consent for Interactions with Emerging TechnologiesYolande A. A. Strengers, Jathan Sadowski, Zhuying Li, Anna Shimshak 等CHI 2021 · 被引用 53 次
- "We Don't Want a Bird Cage, We Want Guardrails": Understanding & Designing for Preventing Interpersonal Harm in Social VR through the Lens of ConsentKelsea Schulenberg, Lingyuan Li, Caitlin Lancaster, Douglas Zytko 等CSCW 2023 · 被引用 38 次
- The Dating Metaverse: Why We Need to Design for Consent in Social VRDouglas Zytko, Jonathan ChanIEEE VR 2023 · 被引用 50 次
- Saying No to "Yes Means Yes": Limitations of Affirmative Consent for Mitigating Unwanted Behavior Online According to Women and LGBTQIA+ StakeholdersBraeden Burger, Devin Tebbe, Emma Walquist, Toby Kind 等CHI 2025 · 被引用 7 次
