Towards Generalizable Multi-Camera 3D Object Detection via Perspective Rendering
Hao Lu, Yunpeng Zhang, Guoqing Wang, Qing Lian, Dalong Du, Ying-Cong Chen
摘要
Detecting objects in 3D space using multiple cameras, known as Multi-Camera 3D Object Detection (MC3D-Det), has gained prominence with the advent of bird'seye view (BEV) approaches. However, these methods often struggle when faced with unfamiliar testing environments due to the lack of diverse training data encompassing various viewpoints and environments. To address this, we propose a novel method that aligns 3D detection with 2D camera plane results, ensuring consistent and accurate detections. Our framework, anchored in perspective debiasing, helps the learning of features resilient to domain shifts. In our approach, we render diverse view maps from BEV features and rectify the perspective bias of these maps, leveraging implicit foreground volumes to bridge the camera and BEV planes. This two-step process promotes the learning of perspective-and context-independent features, crucial for accurate object detection across varying viewpoints, camera parameters and environment conditions. Notably, our modelagnostic approach preserves the original network structure without incurring additional inference costs, facilitating seamless integration across various models and simplifying deployment. Furthermore, we also show our approach achieves satisfactory results in real data when trained only with virtual datasets, eliminating the need for real scene annotations. Experimental results on both Domain Generalization (DG) and Unsupervised Domain Adaptation (UDA) clearly demonstrate its effectiveness. Our code will be released.
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