Relative Design Acquisition: A Computational Approach for Creating Visual Interfaces to Steer User Choices
George B. Mo, Per Ola Kristensson
摘要
A central objective in computational design is that an optimal design is desired which optimizes a performance metric. We explore a different problem class with a computational approach we call relative design acquisition. As a motivational example, consider a user prompted to make a choice using buttons. One button may have a more visually appealing design and hence is visually optimal to steer users to click it more often than the second button. In such a design case, a relative design is acquired of a certain quality with respect to a reference design to guide a user decision. After mathematically formalizing this problem, we report the results of three experiments that demonstrate the approach's efficacy in generating relative designs in a visual interface preference setting. The relative designs are controllable by a quality factor, which affects both comparative ratings and human decision time between the reference and relative designs.
• Human-centered computing → Systems and tools for interaction design; Interaction techniques; Interaction design process and methods.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
它引用的顶会 Paper5
- What Makes a Dark Pattern... Dark?: Design Attributes, Normative Considerations, and Measurement MethodsArunesh Mathur, Mihir Kshirsagar, Jonathan R. MayerCHI 2021 · 被引用 327 次
- Sequential gallery for interactive visual design optimizationYuki Koyama, Issei Sato, Masataka GotoSIGGRAPH 2020 · 被引用 90 次
- AdaptiFont: Increasing Individuals' Reading Speed with a Generative Font Model and Bayesian OptimizationFlorian Kadner, Yannik Keller, Constantin A. RothkopfCHI 2021 · 被引用 30 次
- Fabrication-in-the-loop co-optimization of surfaces and styli for drawing hapticsMichal Piovarci, Danny M. Kaufman, David I. W. Levin, Piotr DidykSIGGRAPH 2020 · 被引用 9 次
- Deep Animation Video Interpolation in the WildLi Siyao, Shiyu Zhao, Weijiang Yu, Wenxiu Sun 等CVPR 2021
相关 Paper
- Investigating Positive and Negative Qualities of Human-in-the-Loop Optimization for Designing Interaction TechniquesLiwei Chan, Yi-Chi Liao, George B. Mo, John J. Dudley 等CHI 2022 · 被引用 94 次
- How Relevant is Hick's Law for HCI?Wanyu Liu, Julien Gori, Olivier Rioul, Michel Beaudouin-Lafon 等CHI 2020 · 被引用 67 次
- GraspR: A Computational Model of Spatial User Preferences for Adaptive Grasp UI DesignArthur Caetano, Yunhao Luo, Adwait Sharma, Misha SraUIST 2025 · 被引用 1 次
- Gesture Elicitation as a Computational Optimization ProblemTheophanis Tsandilas, Pierre DragicevicCHI 2022 · 被引用 5 次
- A Computational Approach to Magnetic Force Feedback DesignMasa Ogata, Yuki KoyamaCHI 2021 · 被引用 8 次
