Retinotopic Foveated Rendering
Yan Zhang, Keyao You, Xiaodan Hu, Hangyu Zhou, Kiyoshi Kiyokawa, Xubo Yang
摘要
Figure 1: We propose retinotopic foveated rendering (RFR) based on the horizontal-vertical asymmetry (HVA) and vertical-meridian asymmetry (VMA) that are evident from advancements in retinotopy research. We first derived the asymmetric model for cortical magnification factor (CMF), which is proportional to the visual acuity. The comparison of the radially symmetric CMF model in typical FR and the radially asymmetric CMF model in the proposed RFR is illustrated in the left column, indicating the overestimated visual acuity near the vertical meridian in existing FR methods. The asymmetric CMF model is derived from the fMRI data of the early cortex, which defines the asymmetric rendering precision along the horizontal, lower-vertical, and upper-vertical meridian at ratios of 0.72:0.57:0.32. The across-meridian asymmetry is achieved through interpolation in terms of the quasi-linear degradation nature of the visual acuity from the horizontal meridian to the vertical meridian. As a result, RFR keeps consistent rendering precision in the horizontal meridian while eliminating excess rendering in the upper and lower FOV, as shown in the zoom-in images enclosed in red, orange, and blue boxes in the middle column. Notice that the degradation of image quality in RFR is unperceivable since it follows the radially asymmetric regression of CMF. We validated the proposed RFR method by integrating the asymmetric computation model with both polar and rectangular mapping-based foveated rendering. The results show that RFR methods reduce shading in the fragmented shader by 27.2% on average compared with typical FR methods, resulting in the increase in frame rate by 17.45%.
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引用它的顶会 Paper2
- MetaSapiens: Real-Time Neural Rendering with Efficiency-Aware Pruning and Accelerated Foveated RenderingWeikai Lin, Yu Feng, Yuhao ZhuASPLOS 2025 · 被引用 30 次
- Dichoptic FoveationHenry Kam, Colin Groth, Jenna Kang, Pratham Saraf 等SIGGRAPH 2026
它引用的顶会 Paper3
- Beyond blur: real-time ventral metamers for foveated renderingDavid R. Walton, Rafael Kuffner dos Anjos, Sebastian Friston, David Swapp 等SIGGRAPH 2021 · 被引用 60 次
- Towards Attention-aware Foveated RenderingBrooke Krajancich, Petr Kellnhofer, Gordon WetzsteinSIGGRAPH 2023 · 被引用 41 次
- Rectangular Mapping-based Foveated RenderingJiannan Ye, Anqi Xie, Susmija Jabbireddy, Yunchuan Li 等IEEE VR 2022 · 被引用 31 次
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