RealisMotion: Decomposed Human Motion Control and Video Generation in the World Space
Jingyun Liang, Jingkai Zhou, Shikai Li, Chenjie Cao, Lei Sun, Yichen Qian, Weihua Chen, Fan Wang
摘要
Generating human videos with realistic and controllable motions is a challenging task. While existing methods can generate visually compelling videos, they lack separate control over four key video elements: foreground subject, background video, human trajectory, and action patterns. In this paper, we propose a decomposed human motion control and video generation framework that explicitly decouples motion from appearance, subject from background, and action from trajectory, enabling flexible mix-and-match composition of these elements. Concretely, we first build a ground-aware 3D world coordinate system and perform motion editing directly in the 3D space. Trajectory control is implemented by unprojecting edited 2D trajectories into 3D with focal-length calibration and coordinate transformation, followed by speed alignment and orientation adjustment; actions are supplied by a motion bank or generated via text-to-motion methods. Then, based on modern text-to-video diffusion transformer models, we inject the subject as tokens for full attention, concatenate the background along the channel dimension, and add motion (trajectory and action) control signals by addition. Such a design opens up the possibility for us to generate realistic videos of anyone doing anything anywhere. Extensive experiments on benchmark datasets and real-world cases demonstrate that our method achieves state-of-the-art performance on both element-wise controllability and overall video quality.
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引用它的顶会 Paper4
- VerseCrafter: Dynamic Realistic Video World Model with 4D Geometric ControlSixiao Zheng, Minghao Yin, Wenbo Hu, Xiaoyu Li 等CVPR 2026 · 被引用 27 次
- MoSA: Motion-Coherent Human Video Generation via Structure-Appearance DecouplingHaoyu Wang, Hao Tang, Donglin Di, Zhilu Zhang 等ICLR 2026 · 被引用 4 次
- AdaViewPlanner: Adapting Video Diffusion Models for Viewpoint Planning in 4D ScenesYu Li, Menghan Xia, Gongye Liu, Jianhong Bai 等ICLR 2026 · 被引用 3 次
- ActCam: Zero-Shot Joint Camera and 3D Motion Control for Video GenerationOmar El Khalifi, Thomas Rossi, Oscar Fossey, Thibault Fouque 等SIGGRAPH 2026
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- Generating Diverse and Natural 3D Human Motions from TextChuan Guo, Shihao Zou, Xinxin Zuo, Sen Wang 等CVPR 2022 · 被引用 462 次
- Humans in 4D: Reconstructing and Tracking Humans with TransformersShubham Goel, Georgios Pavlakos, Jathushan Rajasegaran, Angjoo Kanazawa 等ICCV 2023 · 被引用 390 次
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