SceneSmith: Agentic Generation of Simulation-Ready Indoor Scenes
Nicholas Pfaff, Thomas Cohn, Sergey Zakharov, Rick Cory, Russ Tedrake
摘要
Simulation has become a key tool for training and evaluating home robots at scale, yet existing environments fail to capture the diversity and physical complexity of real indoor spaces. Current scene synthesis methods produce sparsely furnished rooms that lack the dense clutter, articulated furniture, and physical properties essential for robotic manipulation. We introduce SceneSmith, a hierarchical agentic framework that generates simulation-ready indoor environments from natural language prompts. SceneSmith constructs scenes through successive stages—from architectural layout to furniture placement to small object population—each implemented as an interaction among VLM agents: designer, critic, and orchestrator. The framework tightly integrates asset generation through text-to-3D synthesis for static objects, dataset retrieval for articulated objects, and physical property estimation. SceneSmith generates 3-6x more objects than prior methods, with 2% inter-object collisions and 96% of objects remaining stable under physics simulation. In a user study with 205 participants, it achieves 92% average realism and 91% average prompt faithfulness win rates against baselines. We further demonstrate that these environments can be used in an end-to-end pipeline for automatic robot policy evaluation.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了最后一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
它引用的顶会 Paper7
- Learning Transferable Visual Models From Natural Language SupervisionAlec Radford, Jong Wook Kim, Chris Hallacy, Aditya Ramesh 等ICML 2021 · 被引用 47,906 次
- Native and Compact Structured Latents for 3D GenerationJianfeng Xiang, Xiaoxue Chen, Sicheng Xu, Ruicheng Wang 等CVPR 2026 · 被引用 177 次
- Approximate convex decomposition for 3D meshes with collision-aware concavity and tree searchXinyue Wei, Minghua Liu, Zhan Ling, Hao SuSIGGRAPH 2022 · 被引用 79 次
- PhyScene: Physically Interactable 3D Scene Synthesis for Embodied AIYandan Yang, Baoxiong Jia, Peiyuan Zhi, Siyuan HuangCVPR 2024 · 被引用 27 次
- Infinigen Indoors: Photorealistic Indoor Scenes using Procedural GenerationAlexander Raistrick, Lingjie Mei, Karhan Kayan, David Yan 等CVPR 2024 · 被引用 24 次
相关 Paper
- PhyScensis: Physics-Augmented LLM Agents for Complex Physical Scene ArrangementYian Wang, Han Yang, Minghao Guo, Xiaowen Qiu 等ICLR 2026 · 被引用 10 次
- RobotSmith: Generative Robotic Tool Design for Acquisition of Complex Manipulation SkillsChunru Lin, Haotian Yuan, Yian Wang, Xiaowen Qiu 等NeurIPS 2025 · 被引用 10 次
- Scenethesis: A Language and Vision Agentic Framework for 3D Scene GenerationLu Ling, Chen-Hsuan Lin, Tsung-Yi Lin, Yifan Ding 等ICLR 2026 · 被引用 74 次
- SceneWeaver: All-in-One 3D Scene Synthesis with an Extensible and Self-Reflective AgentYandan Yang, Baoxiong Jia, Shujie Zhang, Siyuan HuangNeurIPS 2025 · 被引用 65 次
- PAT3D: Physics-Augmented Text-to-3D Scene GenerationGuying Lin, Kemeng Huang, Michael Liu, Ruihan Gao 等ICLR 2026 · 被引用 14 次
