Foldover-free maps in 50 lines of code
Vladimir A. Garanzha, Igor E. Kaporin, Liudmila N. Kudryavtseva, François Protais, Nicolas Ray, Dmitry Sokolov
摘要
Mapping a triangulated surface to 2D space (or a tetrahedral mesh to 3D space) is an important problem in geometry processing. In computational physics, untangling plays an important role in mesh generation: it takes a mesh as an input, and moves the vertices to get rid of foldovers. In fact, mesh untangling can be considered as a special case of mapping where the geometry of the object is to be defined in the map space and the geometric domain is not explicit, supposing that each element is regular. In this paper, we propose a mapping method inspired by the untangling problem and compare its performance to the state of the art. The main advantage of our method is that the untangling aims at producing locally injective maps, which is the major challenge of mapping. In practice, our method produces locally injective maps in very difficult settings, both in 2D and 3D. We demonstrate it on a large reference database as well as on more difficult stress tests. For a better reproducibility, we publish the code in Python for a basic evaluation, and in C++ for more advanced applications.
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引用它的顶会 Paper7
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它引用的顶会 Paper2
- Incremental potential contact: intersection-and inversion-free, large-deformation dynamicsMinchen Li, Zachary Ferguson, Teseo Schneider, Timothy R. Langlois 等SIGGRAPH 2020 · 被引用 320 次
- Lifting simplices to find injectivityXingyi Du, Noam Aigerman, Qingnan Zhou, Shahar Z. Kovalsky 等SIGGRAPH 2020 · 被引用 42 次
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