Mood-Driven Colorization of Virtual Indoor Scenes
Michael Solah, Haikun Huang, Jiachuan Sheng, Tian Feng, Marc Pomplun, Lap-Fai Yu
摘要
One of the challenging tasks in virtual scene design for Virtual Reality (VR) is causing it to invoke a particular mood in viewers. The subjective nature of moods brings uncertainty to the purpose. We propose a novel approach to automatic adjustment of the colors of textures for objects in a virtual indoor scene, enabling it to match a target mood. A dataset of 25,000 images, including building/home interiors, was used to train a classifier with the features extracted via deep learning. It contributes to an optimization process that colorizes virtual scenes automatically according to the target mood. Our approach was tested on four different indoor scenes, and we conducted a user study demonstrating its efficacy through statistical analysis with the focus on the impact of the scenes experienced with a VR headset.
问问这篇 Paper
问问你的智能体。
Lune 读过与它相关的顶会 Paper,每个回答都会注明依据哪几篇。
引用它的顶会 Paper1
问问它们各自怎么用它相关 Paper
- Mood Worlds: A Virtual Environment for Autonomous Emotional ExpressionNadine Wagener, Jasmin Niess, Yvonne Rogers, Johannes SchöningCHI 2022 · 被引用 36 次
- Physically-inspired Deep Light Estimation from a Homogeneous-Material Object for Mixed Reality LightingJinwoo Park, Hunmin Park, Sung-Eui Yoon, Woontack WooIEEE VR 2020 · 被引用 29 次
- LumiMood: A Creativity Support Tool for Designing the Mood of a 3D SceneJeongseok Oh, Seungju Kim, Seungjun KimCHI 2024 · 被引用 29 次
- Text2Scene: Text-driven Indoor Scene Stylization with Part-Aware DetailsInwoo Hwang, Hyeonwoo Kim, Young Min KimCVPR 2023
- Understanding the Effects of Interaction on Emotional Experiences in VRZheyuan Kuang, Tinghui Li, Weiwei Jiang, Sven Mayer 等CHI 2026 · 被引用 2 次
