Toward Standardized Classification of Foveated Displays
Josef B. Spjut, Ben Boudaoud, Jonghyun Kim, Trey Greer, Rachel A. Albert, Michael Stengel, Kaan Aksit, David Luebke
摘要
Emergent in the field of head mounted display design is a desire to leverage the limitations of the human visual system to reduce the computation, communication, and display workload in power and form-factor constrained systems. Fundamental to this reduced workload is the ability to match display resolution to the acuity of the human visual system, along with a resulting need to follow the gaze of the eye as it moves, a process referred to as foveation. A display that moves its content along with the eye may be called a Foveated Display, though this term is also commonly used to describe displays with non-uniform resolution that attempt to mimic human visual acuity. We therefore recommend a definition for the term Foveated Display that accepts both of these interpretations. Furthermore, we include a simplified model for human visual Acuity Distribution Functions (ADFs) at various levels of visual acuity, across wide fields of view and propose comparison of this ADF with the Resolution Distribution Function of a foveated display for evaluation of its resolution at a particular gaze direction. We also provide a taxonomy to allow the field to meaningfully compare and contrast various aspects of foveated displays in a display and optical technology-agnostic manner.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper3
- Beyond blur: real-time ventral metamers for foveated renderingDavid R. Walton, Rafael Kuffner dos Anjos, Sebastian Friston, David Swapp 等SIGGRAPH 2021 · 被引用 60 次
- Metameric Varifocal HologramsDavid R. Walton, Koray Kavakli, Rafael Kuffner dos Anjos, David Swapp 等IEEE VR 2022 · 被引用 13 次
- Gaze Beyond the Frame: Forecasting Egocentric 3D Visual SpanHeeseung Yun, Joonil Na, Jaeyeon Kim, Calvin Murdock 等NeurIPS 2025 · 被引用 3 次
相关 Paper
- A perceptual model for eccentricity-dependent spatio-temporal flicker fusion and its applications to foveated graphicsBrooke Krajancich, Petr Kellnhofer, Gordon WetzsteinSIGGRAPH 2021 · 被引用 36 次
- The Eye-Head Mover Spectrum: Modelling Individual and Population Head Movement Tendencies in Virtual RealityJinghui Hu, Ludwig Sidenmark, Hock Siang Lee, Hans GellersenCHI 2026 · 被引用 2 次
- The Effect of a Foveated Field-of-view Restrictor on VR SicknessIsayas Berhe Adhanom, Nathan Navarro Griffin, Paul R. MacNeilage, Eelke FolmerIEEE VR 2020 · 被引用 32 次
- Foveated Encoding for Large High-Resolution DisplaysFlorian Frieß, Matthias Braun, Valentin Bruder, Steffen Frey 等IEEE VIS 2020 · 被引用 19 次
- Angular Dependence of the Spatial Resolution in Virtual Reality DisplaysRyan Beams, Brendan Collins, Andrea Seung Kim, Aldo BadanoIEEE VR 2020 · 被引用 2 次
