VGBench: Evaluating Large Language Models on Vector Graphics Understanding and Generation
Bocheng Zou, Mu Cai, Jianrui Zhang, Yong Jae Lee
摘要
In the realm of vision models, the primary mode of representation is using pixels to rasterize the visual world. Yet this is not always the best or unique way to represent visual content, especially for designers and artists who depict the world using geometry primitives such as polygons. Vector graphics (VG), on the other hand, offer a textual representation of visual content, which can be more concise and powerful for content like cartoons, sketches and scientific figures. Recent studies have shown promising results on processing vector graphics with capable Large Language Models (LLMs). However, such works focus solely on qualitative results, understanding, or a specific type of vector graphics. We propose VGBench, a comprehensive benchmark for LLMs on handling vector graphics through diverse aspects, including (a) both visual understanding and generation, (b) evaluation of various vector graphics formats, (c) diverse question types, (d) wide range of prompting techniques, (e) under multiple LLMs and (f) comparison with VLMs on rasterized representations. Evaluating on our collected 4279 understanding and 5845 generation samples, we find that LLMs show strong capability on both aspects while exhibiting less desirable performance on low-level formats (SVG). Both data and evaluation pipeline will be open-sourced at https://vgbench.github.io .
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引用它的顶会 Paper3
- Vector Prism: Animating Vector Graphics by Stratifying Semantic StructureJooyeol Yun, Jaegul ChooCVPR 2026 · 被引用 2 次
- Empowering LLMs to Understand and Generate Complex Vector GraphicsXiming Xing, Juncheng Hu, Guotao Liang, Jing Zhang 等CVPR 2025
- Automatic and Reliable Evaluation for Academic Caption-to-Figure Generation with LMMsGuanghui Ye, Huan Zhao, Qin Zhu, Fengnan Li 等ACL 2026
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