GANmouflage: 3D Object Nondetection with Texture Fields
Rui Guo, Jasmine Collins, Oscar de Lima, Andrew Owens
摘要
Abstract We propose a method that learns to camouflage 3D objects within scenes. Given an object's shape and a distribution of viewpoints from which it will be seen, we estimate a texture that will make it difficult to detect. Successfully solving this task requires a model that can accurately reproduce textures from the scene, while simultaneously dealing with the highly conflicting constraints imposed by each viewpoint. We address these challenges with a model based on texture fields and adversarial learning. Our model learns to camouflage a variety of object shapes from randomly sampled locations and viewpoints within the input scene, and is the first to address the problem of hiding complex object shapes. Using a human visual search study, we find that our estimated textures conceal objects significantly better than previous methods.
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引用它的顶会 Paper3
- The Making and Breaking of CamouflageHala Lamdouar, Weidi Xie, Andrew ZissermanICCV 2023 · 被引用 19 次
- Visual Anagrams: Generating Multi-View Optical Illusions with Diffusion ModelsDaniel Geng, Inbum Park, Andrew OwensCVPR 2024
- Mirror Illusion ArtXiaopei Zhu, Zeyuan Li, Jun Zhu, Xiaolin HuCVPR 2026
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