SwitchTube: A Proof-of-Concept System Introducing "Adaptable Commitment Interfaces" as a Tool for Digital Wellbeing
Kai Lukoff, Ulrik Lyngs, Karina Shirokova, Raveena Rao, Larry Tian, Himanshu Zade, Sean A. Munson, Alexis Hiniker
摘要
YouTube has many features, such as homepage recommendations, that encourage users to explore its vast library of videos. However, when users visit YouTube with a specific intention, e.g., learning how to program in Python, these features to encourage exploration are often distracting. Prior work has innovated ‘commitment interfaces’ that restrict social media but finds that they often indiscriminately block needed content. In this paper, we describe the design, development, and evaluation of an ‘adaptable commitment interface,’ the SwitchTube mobile app, in which users can toggle between two interfaces when watching YouTube videos: Focus Mode (search-first) and Explore Mode (recommendations-first). In a three-week field deployment with 46 US participants, we evaluate how the ability to switch between interfaces affects user experience, finding that it provides users with a greater sense of agency, satisfaction, and goal alignment. We conclude with design implications for how adaptable commitment interfaces can support digital wellbeing.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了最后一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper13
- Time2Stop: Adaptive and Explainable Human-AI Loop for Smartphone Overuse InterventionAdiba Orzikulova, Han Xiao, Zhipeng Li, Yukang Yan 等CHI 2024 · 被引用 53 次
- MindShift: Leveraging Large Language Models for Mental-States-Based Problematic Smartphone Use InterventionRuolan Wu, Chun Yu, Xiaole Pan, Yujia Liu 等CHI 2024 · 被引用 48 次
- A Longitudinal In-the-Wild Investigation of Design Frictions to Prevent Smartphone OveruseLuke Haliburton, David Joachim Grüning, Frederik Riedel, Albrecht Schmidt 等CHI 2024 · 被引用 23 次
- "I finally felt I had the tools to control these urges": Empowering Students to Achieve Their Device Use Goals With the Reduce Digital Distraction WorkshopUlrik Lyngs, Kai Lukoff, Petr Slovák, Michael Inzlicht 等CHI 2024 · 被引用 21 次
- Scrolling in the Deep: Analysing Contextual Influences on Intervention Effectiveness during Infinite Scrolling on Social MediaLuca-Maxim Meinhardt, Maryam Elhaidary, Mark Colley, Michael Rietzler 等CHI 2025 · 被引用 16 次
它引用的顶会 Paper8
- How Well Do People Report Time Spent on Facebook?: An Evaluation of Established Survey Questions with RecommendationsSindhu Kiranmai Ernala, Moira Burke, Alex Leavitt, Nicole B. EllisonCHI 2020 · 被引用 184 次
- How the Design of YouTube Influences User Sense of AgencyKai Lukoff, Ulrik Lyngs, Himanshu Zade, J. Vera Liao 等CHI 2021 · 被引用 177 次
- 'I Just Want to Hack Myself to Not Get Distracted': Evaluating Design Interventions for Self-Control on FacebookUlrik Lyngs, Kai Lukoff, Petr Slovák, William Seymour 等CHI 2020 · 被引用 105 次
- Defining and Identifying Attention Capture Deceptive Designs in Digital InterfacesAlberto Monge Roffarello, Kai Lukoff, Luigi De RussisCHI 2023 · 被引用 81 次
- Reflect, not Regret: Understanding Regretful Smartphone Use with App Feature-Level AnalysisHyunsung Cho, DaEun Choi, Donghwi Kim, Wan Ju Kang 等CSCW 2021 · 被引用 67 次
相关 Paper
- Short-Form Videos Degrade Our Capacity to Retain Intentions: Effect of Context Switching On Prospective MemoryFrancesco Chiossi, Luke Haliburton, Changkun Ou, Andreas Martin Butz 等CHI 2023 · 被引用 79 次
- Digital Wellbeing by Design: Safeguarding End-Users' Time and Attention in UI/UX PracticesAlberto Monge Roffarello, Luigi De Russis, Massimiliano PellegrinoCSCW 2026
- Endless Swipes and Recommendations: The Impact of Short-Form Video Platforms on Context-Switching and Children's Working MemoryCheryl Siy, Kihoon Jung, Seokwoo Song, Kwan Hong Lee 等CHI 2026 · 被引用 1 次
- Your Call - Keep or Wrap: Examining the Impact of Self-regulatory Intervention on Short-form Video Consumption BehaviorYeohyun Jung, Sooyohn Nam, Junhyun An, Hwajung HongCHI 2026
- Effects of Adding Friction to Attention-Capture Patterns in TikTokJuho Aleksi Alin, Tyler Edwardo Eck, Sanna SuorantaCHI 2026 · 被引用 1 次
