GausSim: Foreseeing Reality by Gaussian Simulator for Elastic Objects
Yidi Shao, Mu Huang, Chen Change Loy, Bo Dai
摘要
We introduce GausSim, a novel neural network-based simulator designed to capture the dynamic behaviors of realworld elastic objects represented through Gaussian kernels. We leverage continuum mechanics and treat each kernel as a Center of Mass System (CMS) that describes continuous piece of matter, accounting for realistic deformations without idealized assumptions. To improve computational efficiency and fidelity, we employ a hierarchical structure that further organizes kernels into CMSs with explicit formulations, enabling a coarse-to-fine simulation approach. This structure significantly reduces computational overhead while preserving detailed dynamics. In addition, GausSim incorporates explicit physics constraints, such as mass and momentum conservation, ensuring interpretable results and robust, physically plausible simulations. To validate our approach, we present a new dataset, READY, containing multi-view videos of real-world elastic deformations. Experimental results demonstrate that GausSim achieves superior performance compared to existing physics-driven baselines, offering a practical and accurate solution for simulating complex dynamic behaviors. Code and model are available at our project page.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper2
- SoMA: A Real-to-Sim Neural Simulator for Robotic Soft-Body ManipulationMu Huang, Hui Wang, Kerui Ren, Linning Xu 等ICML 2026 · 被引用 3 次
- Toward Material-Agnostic System Identification From VideosYizhou Zhao, Haoyu Chen, Chunjiang Liu, Zhenyang Li 等ICCV 2025 · 被引用 1 次
它引用的顶会 Paper19
- 3D Gaussian Splatting for Real-Time Radiance Field RenderingBernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George DrettakisSIGGRAPH 2023 · 被引用 5,687 次
- Learning to Simulate Complex Physics with Graph NetworksAlvaro Sanchez-Gonzalez, Jonathan Godwin, Tobias Pfaff, Rex Ying 等ICML 2020 · 被引用 1,439 次
- Learning Mesh-Based Simulation with Graph NetworksTobias Pfaff, Meire Fortunato, Alvaro Sanchez-Gonzalez, Peter W. BattagliaICLR 2021 · 被引用 1,175 次
- Text-To-4D Dynamic Scene GenerationUriel Singer, Shelly Sheynin, Adam Polyak, Oron Ashual 等ICML 2023 · 被引用 234 次
- Lagrangian Fluid Simulation with Continuous ConvolutionsBenjamin Ummenhofer, Lukas Prantl, Nils Thuerey, Vladlen KoltunICLR 2020 · 被引用 211 次
相关 Paper
- Simplicits: Mesh-Free, Geometry-Agnostic Elastic SimulationVismay Modi, Nicholas Sharp, Or Perel, Shinjiro Sueda 等SIGGRAPH 2024 · 被引用 23 次
- PIE-NeRF: Physics-Based Interactive Elastodynamics with NeRFYutao Feng, Yintong Shang, Xuan Li, Tianjia Shao 等CVPR 2024
- PhysGaussian: Physics-Integrated 3D Gaussians for Generative DynamicsTianyi Xie, Zeshun Zong, Yuxing Qiu, Xuan Li 等CVPR 2024 · 被引用 118 次
- GaussianVideo: Efficient Video Representation via Hierarchical Gaussian SplattingAndrew Bond, Jui-Hsien Wang, Long Mai, Erkut Erdem 等ICCV 2025 · 被引用 14 次
- Neural Modular Physics for Elastic SimulationYifei Li, Haixu Wu, Zeyi Xu, Tuur Stuyck 等ICML 2026 · 被引用 1 次
