Leveraging Idle Games to Incentivize Intermittent and Frequent Practice of Deep Breathing
Book Sadprasid, Anne Mei, Alex Mariakakis, Scott Bateman, Fanny Chevalier
Abstract
The need for frequent and brief practice in deep breathing presents challenges in maintaining motivation and consistency. While persuasive technologies have been shown to improve engagement in therapeutic exercises, there is a lack of insight into specific motivational strategies for such intermittent activities. We investigate how idle games can incentivize behaviors like deep breathing and identify specific mechanics for fostering an optimal practice cycle. We illustrate this approach in a game called BreathPurr-suade. After validating the physiological efficacy of the embedded breathing guide, our four-week study revealed idle games are more effective in maintaining deep breathing adherence than a standard breathing guide. Our work highlights the capacity of idle games to foster deep breathing, revealing their efficacy in subtle persuasive game designs that encourage intermittent therapeutic practices.
Ask about this paper
Ask your agent about it.
Lune has read the top-tier papers around this one, so every answer names the papers it rests on.
Cited by top-tier papers4
- Walk in Their Shoes to Navigate Your Own Path: Learning About Procrastination Through A Serious GameRunhua Zhang, Jiaqi Gan, Shangyuan Gao, Siyi Chen et al.CHI 2025 · 4 citations
- Enabling Adaptive Cardio-Respiratory Biofeedback Training on Ubiquitous Hand-Worn DevicesRuotong Yu, Xintong Wu, Lily Sheng, Zihao Dong et al.CHI 2026 · 1 citation
- Generative AI and Creative Mediums for Youth's Emotion Regulation: An Interview Study with CliniciansDaeun Yoo, Daniela E. Munoz Lopez, Xiaotian Daisy Hu, Jason C. Yip et al.CHI 2026 · 1 citation
- Towards Wearable Opportunistic Crowdsensing for Open-Vocabulary Activity Data Collection Through User-Scheduled Trigger-Action RoutinesZeyu Wang, Yingke Ding, Mingze Gao, Zhuolun Lawrence Ren et al.UbiComp 2026
Related papers
- Understanding the Design and Effectiveness of Peripheral Breathing Guide Use During Information WorkAaron Tabor, Scott Bateman, Erik J. Scheme, Book Sadprasid et al.CHI 2021 · 13 citations
- Evaluating a Personalizable, Inconspicuous Vibrotactile(PIV) Breathing Pacer for In-the-Moment Affect RegulationPardis Miri, Emily Jusuf, Andero Uusberg, Horia Margarit et al.CHI 2020 · 37 citations
- Tailoring a Persuasive Game to Promote Secure Smartphone BehaviourAnirudh Ganesh, Chinenye Ndulue, Rita OrjiCHI 2023 · 23 citations
- Stairway to Heaven: A Gamified VR Journey for Breath AwarenessNathan Miner, Amir Abdollahi, Caleb Myers, Mehmet Kosa et al.CHI 2024 · 18 citations
- Designing for Long-Term Emotion Regulation: A Breathing Biofeedback Game for Women in Compulsory Isolation Drug Rehabilitation CentersQi Chen, Jiachen Du, Zhihao Yao, Michael Detsiang Li Jr. et al.CHI 2026 · 1 citation
